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๊ฑด์ถ•๋ฌผ์ฐจ๋Ÿ‰๋ฌธ์žํ•ญ๊ณต๊ธฐ๊ฐ€๊ตฌ์ „์ž ์ œํ’ˆ๋™๋ฌผ์‹๋ฌผ๋ฌด๊ธฐ์Šคํฌ์ธ ์‹ํ’ˆํ•ด๋ถ€
๋ถ๋งˆํฌ ๋จ
๋ถ๋งˆํฌ ์‚ญ์ œ๋จ

๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ 3D ๋ชจ๋ธ

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๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 1
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 2
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 3
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 4
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 5
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 6
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 7
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 8
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 9
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 10
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 11
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 12
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 13
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 1
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 2
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 3
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 4
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 5
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 6
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 7
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 8
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 9
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 10
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 11
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 12
๋น„๋””์˜ค ํ”„๋กœ์ ํ„ฐ royalty-free 3d model - Preview no. 13
๋‹จ์ˆœ ๋ฐ˜ํ’ˆ
์ตœ์ €๊ฐ€ ๋ณด์žฅ
์ƒ์ž์—์„œ ์ž‘๋™ ํ•จ
1,325 ๋ฐฉ๋ฌธ
Luchador

๋ช…์„ธ์„œ

  • ๊ธฐํ•˜ํ•™polygonal_quads/tris
  • ๋‹ค๊ฐํ˜•363
  • ์ •์ ๋“ค363
  • ํ…์Šค์ฒ˜Yes
  • ๋”ฑ๋”ฑํ•œNo
  • ์ƒ๊ธฐ ์žˆ๋Š”No
  • 3D ์ธ์‡„ ๊ฐ€๋Šฅ ์ค€๋น„No
  • ๊ฒŒ์ž„ ์ค€๋น„ (๋‚ฎ์€ ํด๋ฆฌ)No
  • UV ๋งคํ•‘ ๋จYes
  • ํฌ์žฅ๋˜์ง€ ์•Š์€ ์ž์™ธ์„ non-overlapping

๊ธฐ์ˆ 

This is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) โ€ข videoprojector || Geometry || โ€ข 660 Total Tris โ€ข 363 Total Polys โ€ข 363 Total Verts โ€ข Polygons are all quads or tris, no n-gons โ€ข Model unwrapped manually to make most efficient use of the UV space โ€ข Model scaled to approximate real world size (inches) โ€ข Dimensions: W:18'' x L:15'' x H:6'' โ€ข Model centered at the origin โ€ข All textures, materials and objects named appropriately โ€ข Tested in Marmoset Toolbag 2 โ€ข Tested in Unreal Engine 4 โ€ข No special plug-ins needed to use this product โ€ข .obj and .fbx versions exported from 3ds Max 2015 || Textures || โ€ข 1024x1024 diffuse, specular, gloss, normal and ambient occlusion (AO) maps โ€ข Textures in .tga format โ€ข Textures made for Physically Based Rendering (PBR) โ€ข Model texture paths are stripped One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Mar 14, 2018 ์ถ”๊ฐ€ ๋œ ๋‚ ์งœ
Nov 09, 2021 ๋งˆ์ง€๋ง‰ ์—…๋ฐ์ดํŠธ

๋ฆฌ๋ทฐ

ํ˜„์žฌ์ด ์ œํ’ˆ์— ๋Œ€ํ•œ ๋ฆฌ๋ทฐ๊ฐ€ ์—†์Šต๋‹ˆ๋‹ค.
์–ผ์Œ์„ ๊นฌ ์ฒซ ๋ฒˆ์งธ ์‚ฌ๋žŒ์ด๋˜์ง€ ์•Š๊ฒ ์Šต๋‹ˆ๊นŒ?