우물-PBR 3D 모델
0
명세서
- 기하학polygonal
- 다각형76,990
- 정점들77,445
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
High quality 3D Model of Water Well. Material and objects are named.
Note:
- Originally created in MAYA 2018
- Not real world scale
- High quality and clean topology (only quads)
- Uv's included
- All pictures are final renders with no posproduction
- HDRI Image is included
- Textures created in substance painter
- Textures was exported for Arnold (Originally Render), Vray and Unreal Engine
Textures:
Arnold (Originally render)
-pozo_low_cuerda_demas_mtl (BaseColor, Normal, Height, Metalness, Roughness) - all 4096 x 4096
-pozo_low_madera_mtl (BaseColor, Normal, Height, Metalness, Roughness) - all 4096 x 4096
-pozo_low_piedras_mtl (BaseColor, Normal, Height, Metalness, Roughness) - all 4096 x 4096
-pozo_low_piso_mtl (BaseColor, Normal, Height, Metalness, Roughness) - all 4096 x 4096
-pozo_low_tejas_mtl (BaseColor, Normal, Height, Metalness, Roughness) - all 4096 x 4096
Vray
-pozo_low_cuerda_demas_mtl (Diffuse, Glossines, Height, ior, Normal, Reflection) - all 4096 x 4096
-pozo_low_madera_mtl (Diffuse, Glossines, Height, ior, Normal, Reflection) - all 4096 x 4096
-pozo_low_piedras_mtl (Diffuse, Glossines, Height, ior, Normal, Reflection) - all 4096 x 4096
-pozo_low_piso_mtl (Diffuse, Glossines, Height, ior, Normal, Reflection) - all 4096 x 4096
-pozo_low_tejas_mtl (Diffuse, Glossines, Height, ior, Normal, Reflection) - all 4096 x 4096
UE
-pozo_low_cuerda_demas_mtl (BaseColor, Normal, OcclusionRoughnessMetallic) - all 2048 x 2048
-pozo_low_madera_mtl (BaseColor, Normal, OcclusionRoughnessMetallic) - all 2048 x 2048
-pozo_low_piedras_mtl (BaseColor, Normal, OcclusionRoughnessMetallic) - all 2048 x 2048
-pozo_low_piso_mtl (BaseColor, Normal, OcclusionRoughnessMetallic) - all 2048 x 2048
-pozo_low_tejas_mtl (BaseColor, Normal, OcclusionRoughnessMetallic) - all 2048 x 2048
Render:
- Render setup in Autodesk Maya 2018
- Materials using Arnold Standard Surface shader
- Rendered in Arnold using only standard Arnold tools, materials and lights (Directional light and Skydome light)
Jun 18, 2020
추가 된 날짜
May 18, 2022
마지막 업데이트
리뷰
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