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샤오 미 미 믹스 알파 3D 모델

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로열티 무료 라이센스광고 작성 전용
단순 반품
최저가 보장
상자에서 작동 함
15 방문
Saban Koc

명세서

  • 기하학polygonal_quads only
  • 다각형3,945
  • 정점들4,318
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

3ds Max
(.max)
45 MB

default_scanline
max15-Scanline.zip
3ds Max
(.max)
45 MB

vray 3.50.04
max15-VRay.zip
Cinema 4D
(.c4d)
2 MB

default_scanline
MixAlphaC4DR17.zip
Maya
(.ma)
45 MB

vray 3.10.01
maya16-VRay.zip
Maya
(.ma)
45 MB

default_scanline
maya16-Scanline.zip
3ds Max
(.max)
45 MB

vray Next
max18-VRay.zip
3ds Max
(.max)
45 MB

default_scanline
max18-Scanline.zip
3ds Max
(.max)
45 MB

vray 1.50
max10-VRay.zip
3ds Max
(.max)
45 MB

default_scanline
max10-Scanline.zip
3DS
(.3ds)
45 MB

3ds.zip
FBX
(.fbx)
46 MB

fbx.zip
OBJ
(.obj)
45 MB

obj.zip

기술

High detailed 3D model of Xiaomi Mi Mix Alpha. Features: - Originally modeled with 3ds Max 2015 - .MAX files with V-Ray and Standard 3ds Max materials - .MB files with V-Ray and Standard Maya materials - Subdivision modifier is available in the model for all formats.(Mesh Smooth Iterations 1 set for all objects) You can change or deactivated if you want - Models are grouped - Separate objects Total number of objects is 4. All objects are named - Unit system is set to metric.(milimeters) Real-world scale - All textures and materials are included and assigned - 2 textures, which vary in resolution from 1024x1024px to 2048x8048px(PSD format included for any change) - Using high resolution transparency mask texture - Previews rendered in 3ds Max 2015 with V-Ray 3.50.04 Notes: - .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use .3ds format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads - .MAX files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 1.50 or higher is needed. You can use converted formats for your software version. - .MB files can be loaded in Autodesk Maya 2016 or higher.(If you want open with older version you can click 'ignore version' when opening scene windows) In order to use V-Ray rendering setups and materials in Maya, V-Ray 3.10.01 or higher is needed. V-Ray shaders and render setups are backwards compatible, so you can use V-Ray 2.0 or higher. - .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used. Polycounts: no MeshSmooth: 3.945 faces and 4.318 vertices MeshSmooth iteration 1: 15.780 faces and 16.526 vertices MeshSmooth iteration 2: 63.120 faces and 64.612 vertices File Formats Native and Converted File Formats -3ds Max 2015 V-Ray and Standart Materials -3ds Max 2010 V-Ray and Standart Materials -Maya 2016 V-Ray and Standart Materials -Cinema 4D R17 Standart Materials Other Formats -OBJ (3 Files Included) low: 3.945 faces and 4.318 vertices high: 16.492 faces and 16.526 vertices -FBX (3 Files Included) low: 3.945 faces and 4.318 vertices high: 16.492 faces and 16.526 vertices -3DS (3 Files Included) low: 3.945 faces and 4.318 vertices high: 16.492 faces and 16.526 vertices
Oct 28, 2019 추가 된 날짜
Nov 11, 2021 마지막 업데이트

리뷰

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