Xiaomi Mi Mix Alpha Model 3D
0
Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads only
- Wieloboki3,945
- Wierzchołki4,318
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
High detailed 3D model of Xiaomi Mi Mix Alpha.
Features:
- Originally modeled with 3ds Max 2015
- .MAX files with V-Ray and Standard 3ds Max materials
- .MB files with V-Ray and Standard Maya materials
- Subdivision modifier is available in the model for all formats.(Mesh Smooth Iterations 1 set for all objects) You can change or deactivated if you want
- Models are grouped
- Separate objects Total number of objects is 4. All objects are named
- Unit system is set to metric.(milimeters) Real-world scale
- All textures and materials are included and assigned
- 2 textures, which vary in resolution from 1024x1024px to 2048x8048px(PSD format included for any change)
- Using high resolution transparency mask texture
- Previews rendered in 3ds Max 2015 with V-Ray 3.50.04
Notes:
- .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use .3ds format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads
- .MAX files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 1.50 or higher is needed. You can use converted formats for your software version.
- .MB files can be loaded in Autodesk Maya 2016 or higher.(If you want open with older version you can click 'ignore version' when opening scene windows) In order to use V-Ray rendering setups and materials in Maya, V-Ray 3.10.01 or higher is needed. V-Ray shaders and render setups are backwards compatible, so you can use V-Ray 2.0 or higher.
- .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used.
Polycounts:
no MeshSmooth: 3.945 faces and 4.318 vertices
MeshSmooth iteration 1: 15.780 faces and 16.526 vertices
MeshSmooth iteration 2: 63.120 faces and 64.612 vertices
File Formats
Native and Converted File Formats
-3ds Max 2015 V-Ray and Standart Materials
-3ds Max 2010 V-Ray and Standart Materials
-Maya 2016 V-Ray and Standart Materials
-Cinema 4D R17 Standart Materials
Other Formats
-OBJ (3 Files Included)
low: 3.945 faces and 4.318 vertices
high: 16.492 faces and 16.526 vertices
-FBX (3 Files Included)
low: 3.945 faces and 4.318 vertices
high: 16.492 faces and 16.526 vertices
-3DS (3 Files Included)
low: 3.945 faces and 4.318 vertices
high: 16.492 faces and 16.526 vertices
Oct 28, 2019
Data dodania
Nov 11, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?













