Corinthische helm 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads only
- polygonen19,394
- hoekpunten20,432
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
CORINTHIAN HELMET
Revised : June 2021
This is a model of an antique Greek Corinthian helmet with Liner from around 500 BC. The Corinthian helmet originated in ancient Greece and took its name from the city-state of Corinth. It was a helmet made of bronze.
|| USAGE ||
The Model is suitable for use in visualization, broadcast, high-res film close-up, advertising, etc.
This model is suitable for games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots.
Model is built to real-world scale. 1 unit equals 1cm
|| GENERAL ||
The stack is not collapsed and you will be able to remove or tweak the subdivisions (turbo smooth modifiers) if needed.
Model is built to real-world scale. 1 unit equals 1cm
Scene objects are organized by layers / groups / selection sets
Lights and cameras are included in the 3ds max 2019 VRay and in the 3ds max 2019 Arnold version but not in the fbx file.
NOTE: The bust model contains poles (more than 5 edges that converge to a single vertex.)
|| SPECS ||
This model contains 3 separate objects and a backplane
This model contains 19394 polygons (Quads)
Polycount:
Male Bust: 13192
Helmet: 4678
Liner: 1416
Background: 108
|| TEXTURES & SHADERS||
3ds Max 2019 Arnold -> Physical Material (Metallic / Roughness)
3ds Max 2019 Vray -> VRayMtl (Metallic / Roughness)
The model contains 24 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).
PNG format 4096 x 4096 pixel resolution. (Liner 2048 x 2048)
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
All textures are handpainted.
|| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.
Revised : June 2021
This is a model of an antique Greek Corinthian helmet with Liner from around 500 BC. The Corinthian helmet originated in ancient Greece and took its name from the city-state of Corinth. It was a helmet made of bronze.
|| USAGE ||
The Model is suitable for use in visualization, broadcast, high-res film close-up, advertising, etc.
This model is suitable for games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots.
Model is built to real-world scale. 1 unit equals 1cm
|| GENERAL ||
The stack is not collapsed and you will be able to remove or tweak the subdivisions (turbo smooth modifiers) if needed.
Model is built to real-world scale. 1 unit equals 1cm
Scene objects are organized by layers / groups / selection sets
Lights and cameras are included in the 3ds max 2019 VRay and in the 3ds max 2019 Arnold version but not in the fbx file.
NOTE: The bust model contains poles (more than 5 edges that converge to a single vertex.)
|| SPECS ||
This model contains 3 separate objects and a backplane
This model contains 19394 polygons (Quads)
Polycount:
Male Bust: 13192
Helmet: 4678
Liner: 1416
Background: 108
|| TEXTURES & SHADERS||
3ds Max 2019 Arnold -> Physical Material (Metallic / Roughness)
3ds Max 2019 Vray -> VRayMtl (Metallic / Roughness)
The model contains 24 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).
PNG format 4096 x 4096 pixel resolution. (Liner 2048 x 2048)
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
All textures are handpainted.
|| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.
Nov 30, 2019
Datum toegevoegd
Aug 06, 2021
laatste update
beoordelingen
Er zijn momenteel geen beoordelingen voor dit product.
Waarom niet de eerste zijn om het ijs te breken?



















