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Woestijn landschap 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
122 bezoeken
Soul_Art

bestek

  • Geometriepolygonal_quads only
  • polygonen305,809
  • hoekpunten306,916
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'soverlapping

Formaten en bestanden

3ds Max
(.max)
111 MB

vray 2.40.03
MAX_Landscape.rar
3ds Max
(.max)
110 MB

vray 2.40.03
MAX_Landscape_Low.rar
FBX
(.fbx)
117 MB

FBX_Landscape.rar
FBX
(.fbx)
111 MB

FBX_Landscape_Low.rar
OBJ
(.obj)
115 MB

OBJ_Landscape.rar
OBJ
(.obj)
111 MB

OBJ_Landscape_Low.rar
OBJ
163 MB

Game_Engine_Texture.rar

Omschrijving

This is a model of Desert Landscape. V-Ray render and materials. Only quads polygons. All maps are included. All objects have materials. All objects have 100% scale Native format: 3Ds Max 2009. additional file formats : fbx obj Materials are used only in 3Ds Max 2009 and FBX files. The OBJ version has no materials, but the OBJ archive contains all the textures Scene comes in two versions - High Poly and Low Poly. For ease of use, these versions are contained in separate archives, that's why there are 2 archives for 3Ds Max 2009 format, 2 archives for fbx format and 2 archives for obj format. High Poly: Polygon count : 305 809 Vertex Count : 306 916 Low Poly Polygon count : 17 424 Vertex Count : 17 689 Lighting setup is included. All materials, lights, camera, render setups are ready! 3Ds Max 2009 scene is ready to use. Textures Format: PNG (.png) -(1) 4096 x 4096 -(1) 2048 x 2048 JPG (.jpg) -(2) 4096 x 4096 -(1) 2048 x 2048 Besides that, in a separate archive Game_Engine_Maps there are texture maps for landscape developement in the game and realtime engines. These tesxture maps are developed with World Machine, Substance Painter and Photoshop. All texture maps are at PNG and JPG, with the exception of the heightmap which in has a 4k RAW16 variant. Perfect for any game and real time engine. Texture Map: (6) 4096 X 4096 Base Color.jpg Ambient Occliusion.jpg Normal Bump.png Splatmap.png Height Map_Raw16(World_Machine).RAW16 Curvature.jpg (2) 2048 X 2048 Soil_Base_Color.jpg Soil_Normal_Bump.png
Oct 04, 2019 Datum toegevoegd
Aug 30, 2021 laatste update

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