Dragon Tree (Dracaena Marginata) 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads/tris
- polygonen3,146
- hoekpunten6,169
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'smixed
Omschrijving
A gorgeous bushy little looking tree planted inside of a clay pot.
Latin: Dracaena Marginata
English: Dragon Tree
Specifically designed for use in real-time games.
GENERAL
- PBR
- Low Poly
- Game Ready
SPECIFICATIONS
Tris: 6234
Textures: 7
Materials: 2
Units of Meassurement: Meters
Scaled to real world.
Dimensions: W: 0.9m L: 0.9m H: 1.6m
TEXTURES
Material: Plant_DracaMargi (Non-Overlapping)
Plant_DracaMargi_BaseColor.png (2048 x 2048)
Plant_DracaMargi_AO.png (2048 x 2048)
Plant_DracaMargi_Roughness.png (2048 x 2048)
Plant_DracaMargi_Normal.png (2048 x 2048) (OpenGL)
Material: Plant_DracaMargi_Leaves (Heavily Overlapped)
Plant_DracaMargi_BaseColor.tga (1024 x 1024) (Alpha CH: Opacity Mask)
Plant_DracaMargi_Roughness.png (1024 x 1024)
Plant_DracaMargi_Normal.png (1024 x 1024) (OpenGL)
ADDITIONAL INFORMATION
Normal map is OpenGL(X+, Y+, Z+) the green channel may need to be inverted if your engine of choice is DirectX specific.
Due to the nature of exchange formats some basic texture setup may be required.
Both materials are 0.0 metallic and thus there are no metallic maps and a constant value is used instead.
NOTE:
ALL LEAVES ARE DUPLICATED FACING BOTH WAYS, POLYCOUNT COULD BE CUT IN HALF BY USING A RENDERING SHADER WHICH DOES NOT CULL BACKFACES.
Oct 16, 2019
Datum toegevoegd
Oct 07, 2025
laatste update
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