Een sigaret 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
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- Geometriepolygonal_quads only
- polygonen4,676
- hoekpunten4,700
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
Detailed model of Electronic Cigarette with clean geometry that can be easily subdivided to any level.
|| SPECS ||
Subdivision Level 0: 4676 quad-polys or 9348 tri-polys
Subdivision Level 1: 18692 quad-polys or 37384 tri-polys
Subdivision Level 2: 74756 quad-polys or 149508 tri-polys
Objects: 20
Geometry:12
Total Polygons: 4676 Quad-Polys or 9348 Tri-Polys
Vertices: 4700
Quads: 100%
Tris: 0
Ngons: 0
Groups: 2
Scene Lights: 2
Camera: 1
Renderer: mental ray
3ds Max 2012 or later:
- Includes mental ray and Default Scanline versions.
- Scene objects are organized by Groups and Layers.
- Objects have uncollapsed, Turbosmooth modifier, Subdivision Level set 1, instanced for easy editing of
Subdivision Levels.
- Objects and Materials use descriptive names.
- mental ray version uses Arch&Design, Standard, Multi/Sub-Object Materials and have an object with
Material IDs.
- Default Scanline version uses Raytrace Material for transparent object and has additional light.
Other Exchange formats: Appearance of Materials may appear different depending on software. (Separate
downloads). Groups may have been converted to dummy/bones.
FBX: Basic Materials, No advanced shaders, UV Mapped, Turbosmooth modifier, Camera, Basic Lights, Includes
2 Sudivision Levels - Base model with 0 subdivision, and Subdivion Level 1 model.
OBJ: Basic Materials, No advanced shaders, UV Mapped, Includes 2 Sudivision Levels - Base model with Level
0 subdivision, and Subdivion Level 1 (higher res) model.
3DS: Basic Materials, No advanced shaders, UV Mapped base model with Level 0 subdivision, Camera, Basic
Lights.
|| RENDERING ||
- All preview images were rendered with mental ray renderer and Default Scanline in 3ds Max 2014.
|| TEXTURES ||
- All objects have UV coordinates even if some of them do not use texture Maps.
- Default Scanline and mental ray versions use 1 texture in the scene.
- Exchange formats use additional textures.
Resolution: 2048x2048
DiffBody.tga
map_tube.tga
opac_tube_bw.tga
opactube.tga
Easy-to-edit texture files (.PSD) with UV template as layers are included as separate download.
|| GENERAL ||
-Model is built to real-world scale
-Units used: Inches.
-Object Dimension: 6.5 inches (16.5cm) tall approximate.
-No third-party renderer or plug-ins needed.
Nov 30, 2019
Datum toegevoegd
Oct 19, 2021
laatste update
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