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F2016 auto 3d model

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F2016 auto royalty-free 3d model - Preview no. 1
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F2016 auto royalty-free 3d model - Preview no. 1
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Royalty-vrije LicentieAlleen redactie
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
mikebibby

bestek

  • Geometriepolygonal
  • polygonen67,498
  • hoekpunten70,066
  • texturesYes
  • opgetuigdYes
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

(.unknown)
177 MB

Texturas_HI.zip
OBJ
(.obj)
3 MB

F2016_coche_solo_standard_obj.zip
Maya
(.ma)
3 MB

mentalray
F2016_coche_solo_standard_mb.zip
3ds Max
(.max)
5 MB

default_scanline
F2016_coche_solo_standard_max.zip
FBX
(.fbx)
41 MB

F2016_coche_solo_standard_fbx.zip
Cinema 4D
(.c4d)
37 MB

default_scanline
F2016_coche_solo_standard_c4d.zip
3DS
(.3ds)
1 MB

F2016_coche_solo_standard_3DS.zip

Omschrijving

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. It`s the most accurate and realistic of the market. It has all of details model. Rigged in the maya version. This is a recreation model,it can suffer modification over the season. Included all types os wheels, Sebastian Vettel and Kimi Raikkonen texturesl. The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly: Poly count : 67498 Vertex count : 70066 In the high poly: Poly count : 1080024 Vertex count : 1090181 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality It has color textures, specular textures, displacement textures,bump textures. The files are obj, fbx, mb ,c4d and 3DS. In formats c4d, 3ds, obj and fbx model exported to standard materials (textures), not contain mental ray shaders. files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains and driven keys only in the maya format. In the maya format you can easily change the wheels, the pilot ,the Halo and the DRS(open and close). original file format maya render in linear sRGB
Sep 28, 2020 Datum toegevoegd
Mar 10, 2022 laatste update

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