F2016 car 3D Model
0
Specifications
- Geometrypolygonal
- Polygons67,498
- Vertices70,066
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
This is a 3D low poly model ,it was designed to provide a high definition in a low poly.
Standard low-poly mesh with specific poly count.
It`s the most accurate and realistic of the market.
It has all of details model.
Rigged in the maya version.
This is a recreation model,it can suffer modification over the season.
Included all types os wheels, Sebastian Vettel and Kimi Raikkonen texturesl.
The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3.
In Cinema4d go to function menu and subdivide.
In 3dmax meshsmooth
In the low poly:
Poly count : 67498
Vertex count : 70066
In the high poly:
Poly count : 1080024
Vertex count : 1090181
Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality
It has color textures, specular textures, displacement textures,bump textures.
The files are obj, fbx, mb ,c4d and 3DS.
In formats c4d, 3ds, obj and fbx model exported to standard materials (textures), not contain mental ray shaders.
files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains and driven keys only in the maya format.
In the maya format you can easily change the wheels, the pilot ,the Halo and the DRS(open and close).
original file format maya render in linear sRGB
Sep 28, 2020
date added
Mar 10, 2022
last update
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