M1918 Browning automatisch geweer 3d model
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- Geometriepolygonal_quads/tris
- polygonen7,085
- hoekpunten3,956
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
GAME/REAL-TIME READY.
A game ready photorealistic low-poly 3d model of M1918 Browning Automatic Rifle with PBR compatible materials (using Specular map).
This is a high quality; low poly asset originally modeled in Autodesk Maya 2016 SP6. Normal map was baked from a high poly model made in zBrush to provide great detail while minimizing the polygon count. Painted realistic textures created in Substance Painter 2.
|| Product's features ||
-texture optimised for Unity, Cry Engine3, UnrealEngine4
-low polygone model
-the original maya file
-Marmoset Toolbag file
-Substance Painter 2 file
-high resolution texture : 4096*4096px
-all texture in .tga 32bits (Truevision Targa)
Engine4
-low polygone model
-the original maya file
-Marmoset Toolbag file
-Substance Painter 2 file
-high resolution texture : 4096*4096px
-all texture in .tga 32bits (Truevision Targa)
Engine4
-low polygone model
-the original maya file
-Marmoset Toolbag file
-Substance Painter 2 file
-high resolution texture : 4096*4096px
-all texture in .tga 32bits (Truevision Targa)
|| List of files available ||
Models:
-M1918A2BAR.fbx
-M1918A2BAR.mb(for Maya 2016 and +)
-M1918A2BAR.obj
-M1918A2BAR.spp (Substance Painter 2)
-M1918A2BAR.tbscene (Marmoset Toolbag 2)
Textures: 4096*4096px
-M1918A2BAR_ambient_occlusion.tga
-M1918A2BAR_color.tga
-M1918A2BAR_curvature.tga
-M1918A2BAR_glossiness.tga
-M1918A2BAR_height.tga
-M1918A2BAR_normal.tga
-M1918A2BAR_position.tga
-M1918A2BAR_reflection.tga
-M1918A2BAR_rougnes.tga
-M1918A2BAR_thickness.tga
-M1918A2BAR_world_space_normals.tga
Optimised Textures:Unity, Cry Engine3, Unreal Engine4
-Unity
-M1918A2BAR_AlbedoTransparency.tga
-M1918A2BAR_MetallicSmoothness.tga
-M1918A2BAR_Normal.tga
-CryEngine3
-M1918A2BAR_ddna.tga
-M1918A2BAR_diff.tga
-M1918A2BAR_spec.tga
-UnrealEngine4
-M1918A2BAR_BaseColor.tga
-M1918A2BAR_Normal.tga
-M1918A2BAR_OcclusionRoughnessMetallic.tga
For more information, feel free to contact me.
Nov 18, 2019
Datum toegevoegd
Mar 02, 2022
laatste update
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