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De wieg van Newton 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
11 bezoeken
3DTavern

bestek

  • Geometriepolygonal_quads/tris
  • polygonen4,676
  • hoekpunten2,378
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snone

Formaten en bestanden

FBX
(.fbx)

newtons_cradle_fbx.zip
3ds Max
(.max)
30 MB

vray 3.40.03
newtons_cradle_max_2014.zip
3ds Max
(.max)
30 MB

vray 3.40.03
newtons_cradle_max_2017.zip
OBJ
(.obj)

newtons_cradle_obj.zip
OBJ
30 MB

textures.zip

Omschrijving

Accurate 3D Model of a Newton's Cradle. Created in 3ds Max 2017 and rendered with V-Ray 3.40.03. 3ds Max version includes camera and lights ready to render in V-Ray. Setup with transparent background with shadow plane, so you are able to add any background image or environment and includes studio HDRI file. 3ds Max 2014 format has been included for backwards compatibility. Model Features -------------- - Built to real-world scale. - All objects have 100% quads, no tris or n-gons were used. - Hard surface modeling techniques used with good edge loops and holding edges. - TurboSmooth applied to all objects. - No overlapping faces or overlapping vertices. - Grouped and linked for easy selection and placement. - Model sits flush with the ground plane. - Relative texture file paths. - Includes V-Ray materials and comes ready to render in 3ds Max V-Ray. - Objects named intelligently -- newtons_cradle -- newtons_cradle_ball_001 -- newtons_cradle_ball_002 -- newtons_cradle_ball_003 -- newtons_cradle_ball_004 -- newtons_cradle_ball_005 -- newtons_cradle_wire_001 -- newtons_cradle_wire_002 -- newtons_cradle_wire_003 -- newtons_cradle_wire_004 -- newtons_cradle_wire_005 Scene Details ------------- - 11 Objects - 4,676 Poly Count (No TurboSmooth) - 2,378 Vertex Count (No TurboSmooth) -- Aged Chrome Material and Textures Included FBX and OBJ --------------- FBX and OBJ files included for support in other 3D applications. Please note that you will need to reattach texture maps when using the FBX or OBJ files in other applications.
Oct 27, 2019 Datum toegevoegd
Jul 01, 2023 laatste update

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