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Newton's Cradle 3D Model

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Newton
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29
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
11 visits
3DTavern

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons4,676
  • Vertices2,378
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnone

Formats & Files

(.unknown)
30 MB

textures.zip
OBJ
(.obj)

newtons_cradle_obj.zip
3ds Max
(.max)
30 MB

vray 3.40.03
newtons_cradle_max_2017.zip
3ds Max
(.max)
30 MB

vray 3.40.03
newtons_cradle_max_2014.zip
FBX
(.fbx)

newtons_cradle_fbx.zip

Description

Accurate 3D Model of a Newton's Cradle. Created in 3ds Max 2017 and rendered with V-Ray 3.40.03. 3ds Max version includes camera and lights ready to render in V-Ray. Setup with transparent background with shadow plane, so you are able to add any background image or environment and includes studio HDRI file. 3ds Max 2014 format has been included for backwards compatibility. Model Features -------------- - Built to real-world scale. - All objects have 100% quads, no tris or n-gons were used. - Hard surface modeling techniques used with good edge loops and holding edges. - TurboSmooth applied to all objects. - No overlapping faces or overlapping vertices. - Grouped and linked for easy selection and placement. - Model sits flush with the ground plane. - Relative texture file paths. - Includes V-Ray materials and comes ready to render in 3ds Max V-Ray. - Objects named intelligently -- newtons_cradle -- newtons_cradle_ball_001 -- newtons_cradle_ball_002 -- newtons_cradle_ball_003 -- newtons_cradle_ball_004 -- newtons_cradle_ball_005 -- newtons_cradle_wire_001 -- newtons_cradle_wire_002 -- newtons_cradle_wire_003 -- newtons_cradle_wire_004 -- newtons_cradle_wire_005 Scene Details ------------- - 11 Objects - 4,676 Poly Count (No TurboSmooth) - 2,378 Vertex Count (No TurboSmooth) -- Aged Chrome Material and Textures Included FBX and OBJ --------------- FBX and OBJ files included for support in other 3D applications. Please note that you will need to reattach texture maps when using the FBX or OBJ files in other applications.
Oct 27, 2019 date added
Oct 24, 2020 last update

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