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Realistische rotte appelstapel 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
Litarvan

bestek

  • Geometriepolygonal_tris only
  • polygonen20,538
  • hoekpunten10,360
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

OBJ
(.obj)
171 MB

PileOFRottenApples_original.rar
3ds Max
(.max)
16 MB

vray 2
PileOfROttenApples_2012_V-Ray.rar
OBJ
(.obj)

PileOFRottenApples_obj.rar
FBX
(.fbx)

PileOFRottenApples_fbx.rar
3DS
(.3ds)

PileOFRottenApples_3ds.rar
3ds Max
(.max)
11 MB

default_scanline
PileOfROttenApples_2009_Standard_max.rar
3ds Max
148 MB

PileOFRottenApples_TIFFtextures.rar

Omschrijving

- V-Ray and standard materials - Hi-Res Realistic product - Correct scale - Object(s) in their own layer (name via product name) - Centered on 0,0,0. 2 Versions included: 1) Main version - Around 5000 Polygons (including Displacement 32 and 16 bit map, Normals And Diffuse Maps) 2) Original HiPoly Version - Around Few Milion polygons (Diffuse Map included) Hires TIFF textures archive (around 150MB), contains: Diffuse 8192*8192px TIF Normal 4096*4096px JPG Displacement 16bit4096*4096px TIF Displacement 32bit 4096*4096px EXR Maps in max archives (Main version): Diffuse 4096*4096px JPG Normals 2048*2048px JPG 32 bit Displacement 2048*2048px exr 16 bit Displacement 2048*2048px TIF If you need just the original mesh without using displacement map during rendering, take the low poly version, subdivide it a couple of times and use the displacement map in 'displace' modifier (in 3ds max) or similiar in other applications, which will deform your mesh in viewport realtime, so you get the original hipoly mesh. You can use it, or use it as proxy or decimated it etc. No part-name confusion when importing.
Dec 26, 2019 Datum toegevoegd
Jul 01, 2023 laatste update

beoordelingen

Er zijn momenteel geen beoordelingen voor dit product.
Waarom niet de eerste zijn om het ijs te breken?