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Straatlantaarn 3d model

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Straatlantaarn royalty-free 3d model - Preview no. 1
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Straatlantaarn royalty-free 3d model - Preview no. 1
Straatlantaarn royalty-free 3d model - Preview no. 2
Straatlantaarn royalty-free 3d model - Preview no. 3
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Straatlantaarn royalty-free 3d model - Preview no. 10
Straatlantaarn royalty-free 3d model - Preview no. 11
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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
UA3d

bestek

  • Geometriepolygonal_quads/tris
  • polygonen534
  • hoekpunten597
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

3ds Max
(.max)
25 MB

vray
vray.zip
3ds Max
(.max)
25 MB

default_scanline
scanline.zip
3ds Max
(.max)
25 MB

mentalray
mentalray.zip
OBJ
(.obj)
25 MB

obj.zip
FBX
(.fbx)
25 MB

fbx.zip
3DS
(.3ds)
25 MB

3ds.zip

Omschrijving

Game Ready low poly 3d model of Street Light. Intended for game/realtime/background use. -Geometry- The model was modeled in 3ds max. This Model was not intended for subdivision. May be used for game realtime . This model consists primarily of quads. Is completely Unwrapped. -Rendering- Render is done with V-Ray. Lighting is not included. Elements of the environment are not included. No 3rd party plugin needed. -Textures- The textures of the model are applied with non-overlapping UV Unwrap Textures size: 2048x2048. Diffuse texture have an alpha channel that allows you to easily edit any texture element. Diffuse Map Contains two layers: diffuse color and ambient occlusion. Include: Diffuse Map - street_light_01_diffuse.psd Specular Map - street_light_01_spec.tga Normal map - street_light_01_nm.tga -Scale- Real world scale Opens and renders without errors. Quads and tris only. No overlapping faces. No overlapping vertices. No overlappingUW. No isolated vertices. Real-world scale. Model centered at origin. Clean UVs.
Nov 30, 2019 Datum toegevoegd
Sep 01, 2021 laatste update

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