Strassenlicht 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone534
- Scheitelpunkte597
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Game Ready low poly 3d model of Street Light.
Intended for game/realtime/background use.
-Geometry-
The model was modeled in 3ds max.
This Model was not intended for subdivision. May be used for game realtime .
This model consists primarily of quads.
Is completely Unwrapped.
-Rendering-
Render is done with V-Ray.
Lighting is not included.
Elements of the environment are not included.
No 3rd party plugin needed.
-Textures-
The textures of the model are applied with non-overlapping UV Unwrap
Textures size: 2048x2048. Diffuse texture have an alpha channel that allows you to easily edit any texture element.
Diffuse Map Contains two layers: diffuse color and ambient occlusion.
Include:
Diffuse Map - street_light_01_diffuse.psd
Specular Map - street_light_01_spec.tga
Normal map - street_light_01_nm.tga
-Scale-
Real world scale
Opens and renders without errors.
Quads and tris only.
No overlapping faces.
No overlapping vertices.
No overlappingUW.
No isolated vertices.
Real-world scale.
Model centered at origin.
Clean UVs.
Nov 30, 2019
Datum hinzugefügt
Sep 01, 2021
letztes Update
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