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Onmenselijk 3d model

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Onmenselijk royalty-free 3d model - Preview no. 1
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Onmenselijk royalty-free 3d model - Preview no. 1
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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
TargetView

bestek

  • Geometriepolygonal_quads only
  • polygonen68,499
  • hoekpunten69,425
  • texturesYes
  • opgetuigdYes
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

Maya
(.ma)
21 MB

render_man RMS18
Unhuman_part2.zip
Maya
(.ma)
29 MB

render_man RMS18
Unhuman_part3.zip
Maya
(.ma)
17 MB

render_man RMS18
Unhuman_part4.zip
Maya
(.ma)
28 MB

render_man RMS18
Unhuman_part5.zip
Maya
(.ma)
28 MB

render_man RMS
Unhuman_part6.zip
Maya
(.ma)
8 MB

render_man RNS 18
Unhuman_part1.zip
FBX
(.fbx)
3 MB

Unhuman_fbx.zip
FBX
51 MB

UnHuman.mp4
FBX

TV_Unhuman_Readme.txt

Omschrijving

A funny Tall Grey / Green Alien who can be very scary as well, expand your scifi or cartoon scenes with this amazing Creature. Features : HumanIK Rigged. Facial Bones. Custom Hand Poses. compatible with : TV Maya Tools, Faceshift, Brekel Face Pro. Custom rigged boots, helmet and back-pack . Polygon mesh : Quads Base Mesh Alien : 2158 Faces Clothing Armor are somewhat higher poly Faces alltogether : 68.499 Textures 41 maps - up to 2048 px. Difuse maps, incandesense map, specular maps, bump maps, vector displacement maps, normal maps. Shaders : 1 ma file setup for mental ray 1 ma file setup for Renderman Studio 18 Included : Helmet with drape Jacket Shoulderpads Waist Belt Belt Weapon Gloves Scifi Boots Jeans is second skin Dangereous weapon with Lethal Slime. Cigar Products needed : Autodesk Maya 2014, backwards compatible with Maya 2012. Optional : Renderman ( RMS 18) Notes : Promo's are Raw Renders made withRenderman Studio 18. Depending on your light setup you should be able to get the same results as these promo's Read Readme for proper use of the vector displacement map Fbx file Can be imported into any 3D app that supports this file format. You will need to setup the shaders and constraints for that particular application. Zip files : Part 1 contains 1 ma file setup for mental ray and 1 for RMS 18 Part 2 till 6 contains texture files Unhuman_fbx.zip contains the fbx file.
Sep 28, 2020 Datum toegevoegd
Nov 11, 2021 laatste update

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