Alcatel ONETOUCH POP 7 Model 3D
0
Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriasubdivision
- Wieloboki15,985
- Wierzchołki17,258
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVmixed
Opis
Alcatel ONETOUCH POP 7 Mobile Phone
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
Alcatel_ONETOUCH_POP_7_max.zip contains 2 .max files:
1:Alcatel_ONETOUCH_POP_7_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2:Alcatel_ONETOUCH_POP_7_turntable.max
Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 17258 vertices, 15985 polygons.
With Turbosmooth on=2 : 201690 vertices, 392050 polygons.
Textures:
01.Alcatel_ONETOUCH_POP_7_back_panel_text.jpg - 1200 x 1200 px.
02.Alcatel_ONETOUCH_POP_7_Homescreen.jpg - 620 x 1050 px.
03.Alcatel_ONETOUCH_POP_7_Homescreen_02.jpg - 600 x 1020 px.
04.Alcatel_ONETOUCH_POP_7_SIM_Card.jpg - 1000 x 1000 px.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Mar 13, 2018
Data dodania
Dec 20, 2020
Ostatnia aktualizacja
Recenzje
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