Szczegółowe ludzkie oko Model 3D
1
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads only
- Wieloboki352
- Wierzchołki379
- TeksturyYes
- RiggedYes
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
|| FEATURES ||
-High level of detail, suitable for close-up shots.
-Adjusts perfectly to all lighting conditions thanks to displaced iris and correct anatomy.
-Real world dimensions in cm.
-Hand painted displacement maps for each iris, based on photographic references.
-Sclera with carefully projected photographic texture and custom bump map.
-Accurate anatomy: Sclera and cornea are a single piece of geometry with two materials blended. Iris is separately modelled. Limbal ring is produced naturally (it is not painted), by optical phenomena.
-Modified geometry for each eye to match iris shape.
-Base symmetric model included to add your own iris textures.
-Realistic V-Ray SSS materials (utilizing aISurface Shader).
-Rigged pupil (interactive controller included in Maya format).
-Clean quads-only geometry.
|| TEXTURES ||
All textures are created from original photographs.
Sclera-cornea (eyeball) textures (4096x4096) TIF:
-Color
-Bump
-Alpha (for blending cornea-sclera materials)
Iris textures (1200x1200) TIF:
-Color
-Bump
-Displacement
|| ADDITIONAL NOTES ||
-Preview images rendered with V-Ray for Maya
-Hdri backgrounds used in preview images not included
Dec 21, 2019
Data dodania
Aug 02, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?






































