Detailed Human Eye 3D Model
1
Specifications
- Geometrypolygonal_quads only
- Polygons352
- Vertices379
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
|| FEATURES ||
-High level of detail, suitable for close-up shots.
-Adjusts perfectly to all lighting conditions thanks to displaced iris and correct anatomy.
-Real world dimensions in cm.
-Hand painted displacement maps for each iris, based on photographic references.
-Sclera with carefully projected photographic texture and custom bump map.
-Accurate anatomy: Sclera and cornea are a single piece of geometry with two materials blended. Iris is separately modelled. Limbal ring is produced naturally (it is not painted), by optical phenomena.
-Modified geometry for each eye to match iris shape.
-Base symmetric model included to add your own iris textures.
-Realistic V-Ray SSS materials (utilizing aISurface Shader).
-Rigged pupil (interactive controller included in Maya format).
-Clean quads-only geometry.
|| TEXTURES ||
All textures are created from original photographs.
Sclera-cornea (eyeball) textures (4096x4096) TIF:
-Color
-Bump
-Alpha (for blending cornea-sclera materials)
Iris textures (1200x1200) TIF:
-Color
-Bump
-Displacement
|| ADDITIONAL NOTES ||
-Preview images rendered with V-Ray for Maya
-Hdri backgrounds used in preview images not included
Dec 21, 2019
date added
Aug 02, 2021
last update
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