Hoarding Section Angle Module 2 Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki187
- Wierzchołki296
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVoverlapping
Opis
An authentic castle hoarding inner angle section, completely made of timber. The angle section fits to the hoarding section module at ID 906160 and the outer angle section at ID 908635. A nice construction in a historical context. Can easy be sized to fit almost anywhere - see thumbnails examples for fitting against a wall etc. To end one section: copy and move timber parts.
Just put the model in your scene and render.
The native file is 3ds Max 2013 and the rendering is made in mental ray, with 1 mr Area Omni and 1 Skylight.
The hoarding section has real-world scale and is centered at 0, 0, 0, (the model is 2,9 meters high).
Model info:
-Polys: 187
-Verts: 296
-Tris: 4 (2,1 %)
-Quads: 183 (97,9 %)
-Objects: 4 (properly named)
-Scene helpers: 1
-Scene lights: 2
-Cameras: 1
Maps:
-Diffuse 2048x2048 .jpg
-Bump 2048x2048 .jpg
-Spec 2048x2048 .jpg
-Glare streaks, 500x500 .tiff
The .dae, .3ds, .obj and .fbx is exported from 3ds Max 2013.
Nov 12, 2019
Data dodania
Oct 06, 2022
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?












