-->
ArchitekturaPojazdyPostacieSamolotMebleElektronikaZwierzątRoślinyBronieSportJedzenieAnatomia
Zaznaczone
Usunięto zakładkę

Klucz 01 Model 3D

0
Klucz 01 royalty-free 3d model - Preview no. 1
Klucz 01 royalty-free 3d model - Preview no. 2
Klucz 01 royalty-free 3d model - Preview no. 3
Klucz 01 royalty-free 3d model - Preview no. 4
Klucz 01 royalty-free 3d model - Preview no. 5
Klucz 01 royalty-free 3d model - Preview no. 6
Klucz 01 royalty-free 3d model - Preview no. 7
Klucz 01 royalty-free 3d model - Preview no. 8
Klucz 01 royalty-free 3d model - Preview no. 9
Klucz 01 royalty-free 3d model - Preview no. 1
Klucz 01 royalty-free 3d model - Preview no. 2
Klucz 01 royalty-free 3d model - Preview no. 3
Klucz 01 royalty-free 3d model - Preview no. 4
Klucz 01 royalty-free 3d model - Preview no. 5
Klucz 01 royalty-free 3d model - Preview no. 6
Klucz 01 royalty-free 3d model - Preview no. 7
Klucz 01 royalty-free 3d model - Preview no. 8
Klucz 01 royalty-free 3d model - Preview no. 9
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
31 Odwiedziny
Luchador

Specyfikacje

  • Geometriapolygonal_quads/tris
  • Wieloboki301
  • Wierzchołki294
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

OBJ
(.obj)
1 MB

key01_obj.zip
FBX
(.fbx)
1 MB

key01_fbx.zip
3ds Max
(.max)
1 MB

default_scanline
key01_2015_max.zip

Opis

This product is intended for game/real time/background use. This model is not intended for subdivision. This is a high quality, low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) • key01 || Geometry || • 574 Total Tris • 301 Total Polys • 294 Total Verts • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space • Model scaled to approximate real world size (inches) • Dimensions: W:2.5'' x L:0.1'' x H:1' • Model centered at the origin • All textures, materials and objects named appropriately • Tested in Marmoset Toolbag 2 • Tested in Unreal Engine 4 • No special plug-ins needed to use this product • .obj and .fbx versions exported from 3ds Max 2015 || Textures || • 512x512 diffuse, specular, gloss, normal and ambient occlusion (AO) maps • Textures in .tga format • Textures made for Physically Based Rendering (PBR) • Model texture paths are stripped One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 01, 2019 Data dodania
Oct 06, 2022 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?