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Ramka Model 3D

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Ramka royalty-free 3d model - Preview no. 1
Ramka royalty-free 3d model - Preview no. 2
Ramka royalty-free 3d model - Preview no. 3
Ramka royalty-free 3d model - Preview no. 4
Ramka royalty-free 3d model - Preview no. 5
Ramka royalty-free 3d model - Preview no. 6
Ramka royalty-free 3d model - Preview no. 7
Ramka royalty-free 3d model - Preview no. 8
Ramka royalty-free 3d model - Preview no. 9
Ramka royalty-free 3d model - Preview no. 10
Ramka royalty-free 3d model - Preview no. 11
Ramka royalty-free 3d model - Preview no. 12
Ramka royalty-free 3d model - Preview no. 1
Ramka royalty-free 3d model - Preview no. 2
Ramka royalty-free 3d model - Preview no. 3
Ramka royalty-free 3d model - Preview no. 4
Ramka royalty-free 3d model - Preview no. 5
Ramka royalty-free 3d model - Preview no. 6
Ramka royalty-free 3d model - Preview no. 7
Ramka royalty-free 3d model - Preview no. 8
Ramka royalty-free 3d model - Preview no. 9
Ramka royalty-free 3d model - Preview no. 10
Ramka royalty-free 3d model - Preview no. 11
Ramka royalty-free 3d model - Preview no. 12
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
40 Odwiedziny
naporniy

Specyfikacje

  • Geometriapolygonal_quads only
  • Wieloboki166
  • Wierzchołki168
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVoverlapping

Formaty i pliki

3ds Max
(.max)

vray 3.40.01
Picture_frame(2012).max
FBX
(.fbx)

Picture_frame.FBX
3ds Max
(.max)

vray 3.40.01
Picture_frame.max
OBJ
(.obj)

Picture_frame.obj

Opis

This is model of vintage picure frame. --- Mesh --- 166 - polys. 168 - vertices. --- Maps --- - diffuse; - bump; - secular; - glossiness; - displacement; Maps resolution - 2048p. --- Notes --- I include a file Picture_frame.psd with all layers for all maps, so you can easily change each texture as you want: change color or delete scratches. Measures of pictures 76x64 cm. But you can easily resize the frame. Just move vertex of the mesh as you want and then do the same in Unwrap modifier. All textures are tiled. Model use tiled texture. So you can easily scale measures, just fix tiled UV after scale.
Oct 01, 2019 Data dodania
Aug 07, 2021 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?