Cząsteczki pyłku Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
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Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads only
- Wieloboki76,420
- Wierzchołki76,422
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
This is pollen particle visible only throw microscope, The size of a particle is approximately 120 microns or 0.12mm so to be able to visualize it, a made it on a scale of 1000:1.
Reference plant pollen particle was; Ipomoea Purpurea
The model size is 12 cm. Scene unit is cm.
DC (Production Environment) 4K Textures for each model group
Diffuse 4096x4096
Glossiness 4096x4096
Specular (reflection) 4096x4096
Normal Map (bump) 4096x4096
Height Map (displace) 4096x4096
PBR (Real Time Engines) 4K Textures for each model group
Base Color (albedo) 4096x4096
Roughness 4096x4096
Metallic 4096x4096
Normal 4096x4096
AO 4096x4096
HDRI Light Map (.EXR 32 bit) 5000px x 2500px
Note that Normal Map has different orientation for different programs such a 3DS Max is using DirectX orientation while Maya is using OpenGL
Native format is having AO Map in a diffuse slot as a second layer, some refractions, and some translucency.
Pollen scene is a bonus scene with more pollen particle instances and lit with one HDRI image only. Only effect is Depth of Field on Camera.
Model is watertight so it is printable, 4K Textures makes this model render in High Resolution, Low poly makes this model to be used in VR/AR/Game/Web Engines.
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NOTES
All model formats are saved as Subdivision 0 means you can use Subdivisions in your favorite program
This is 3D Model, when you purchase it you will be able to download all models and textures!
Images are NOT ALLOWED to use without model purchase, Thank you.
.DAE, .FBX, .OBJ .3DS are not native formats so it is possible that your program doesn't show textures (such as blender) you will need to apply textures or you can contact Technical Support
Exchange files are a bit lower poly just in case you need them, here are stats. The same model is used with Subdivision 0 for all Max, Maya, Unity, Unreal scenes
If you have any problems with model conversion please contact Technical Support
Please rate model and also I invite you to comment it ;), Thanks.
Dec 24, 2019
Data dodania
Aug 02, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?
























