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Zeskanowany kikut 02 Model 3D

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Licencja bezpłatnaWszystkie rozszerzone zastosowania
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25 Odwiedziny
blackquad

Specyfikacje

  • Geometriapolygonal_quads only
  • Wieloboki2,881
  • Wierzchołki2,883
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

3ds Max
(.max)
299 MB

vray 3.6
_Stump_Mesh_02_v01_max.zip
(.usd)

PSV2D9_-_Scanned_Stump_02.USD.zip
(.gltf)
111 MB

gltf.zip
OBJ
(.obj)
296 MB

obj.zip
Maya
(.ma)
286 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
290 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
303 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
303 MB

mentalray
max_mentalray.zip
(.upk)
238 MB

unreal.zip
(.unitypackage)
112 MB

unity.zip
Cinema 4D
(.c4d)
301 MB

advanced
c4d_physical.zip
FBX
(.fbx)
296 MB

fbx_specular.zip
FBX
(.fbx)
296 MB

fbx_metallic.zip
FBX
544 MB

__Zbrush_2019_High_Low_Poly_Uvw.7z
FBX
254 MB

__Baked_MeshData_Maps_Png.7z
FBX
5 MB

__Bonus!_Render_Scene_Max_2015_Vray_3.60.03.7z
FBX

__Bonus!_Post_Production_LUTs.7z
FBX
3 MB

__LODs.7z
FBX
353 MB

__Scanned_Model_Obj_Texture_16384_Jpg.7z

Opis

MODEL SCANNED IN ULTRA HD QUALITY - Amazing Level of Detail _______________________________________________ INCLUDED - Scanned High Poly Model (.obj) with 16384x16384 Texture (.jpg) - Zbrush 2019 High & Low Poly with Uvw (.ztl) - Baked MeshData Maps 8192x8192 (.png) BONUS! - Render Scene Max 2015 V-ray 3.6 with HDRI map - Post Production LUTs _______________________________________________ READY FOR GAME & RENDER - Unreal Engine - Unity - V-Ray - Corona - Mental Ray & Other FILE FORMATS - 3ds Max 2011 V-ray 3.4 - 3ds Max 2011 Corona 1.7 - Maya 2015 V-Ray 3.2 - Maya 2015 mental ray - 3ds Max 2015 V-Ray 3.2 - 3ds Max 2015 mental ray - Unreal 4.10 - Unity 5.4 - Cinema 4D R18 Advanced Render - FBX - glTF 2.0 - OBJ - FBX Specular - FBX Metallic GEOMETRY - 2881 Polys - 2883 Verts - 5762 Tris LODs Polys - Lod0 46 096 - Lod1 11 524 - Lod2 2881 TEXTURES 8192x8192 (8 BIT .PNG) - Albedo - Normal DirectX - Roughness - Metallic - Glossiness - Specular - Ambient Occlusion - IOR - Reflection - Opacity - Refractions - Emissive - Height BAKED MESHDATA MAPS 8192x8192 (8 BIT .PNG) - Base Color - Color Id - Displacement - Normal DirectX - Ambient Occlusion - Curvature - Position - World Space Normal - Thickness - Height - Uvw ADDITIONAL NOTES - Intended for subdivision - Polygons are all quads, no n-gons - Efficient use of the UV space - Ready for Substance Painter/Designer and Quixel - PBR textures with Correct Values - Tested in Unreal Engine & Unity - All preview images are rendered with Unreal Engine 4, Unity 2017 and V-Ray 3.6 - V-Ray lighting and setup file included - No post-production was used on the presentation images - Color Lookup Table included - Model texture paths are stripped - Pivot point centered at origin - Model scaled to approximate real world size (centimeters) - All objects and materials appropriately named - Scene objects are organized by layers - No special plugins needed to use this product Also check out my other models BlackQuad
Oct 16, 2019 Data dodania
Sep 02, 2021 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?