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Scanned Stump 02 3D Model

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blackquad

Specifications

  • Geometrypolygonal_quads only
  • Polygons2,881
  • Vertices2,883
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3ds Max
(.max)
299 MB

vray 3.6
_Stump_Mesh_02_v01_max.zip
(.usd)

PSV2D9_-_Scanned_Stump_02.USD.zip
(.gltf)
111 MB

gltf.zip
OBJ
(.obj)
296 MB

obj.zip
Maya
(.ma)
286 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
290 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
303 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
303 MB

mentalray
max_mentalray.zip
(.upk)
238 MB

unreal.zip
(.unitypackage)
112 MB

unity.zip
Cinema 4D
(.c4d)
301 MB

advanced
c4d_physical.zip
FBX
(.fbx)
296 MB

fbx_specular.zip
FBX
(.fbx)
296 MB

fbx_metallic.zip
FBX
544 MB

__Zbrush_2019_High_Low_Poly_Uvw.7z
FBX
254 MB

__Baked_MeshData_Maps_Png.7z
FBX
5 MB

__Bonus!_Render_Scene_Max_2015_Vray_3.60.03.7z
FBX

__Bonus!_Post_Production_LUTs.7z
FBX
3 MB

__LODs.7z
FBX
353 MB

__Scanned_Model_Obj_Texture_16384_Jpg.7z

Description

MODEL SCANNED IN ULTRA HD QUALITY - Amazing Level of Detail _______________________________________________ INCLUDED - Scanned High Poly Model (.obj) with 16384x16384 Texture (.jpg) - Zbrush 2019 High & Low Poly with Uvw (.ztl) - Baked MeshData Maps 8192x8192 (.png) BONUS! - Render Scene Max 2015 V-ray 3.6 with HDRI map - Post Production LUTs _______________________________________________ READY FOR GAME & RENDER - Unreal Engine - Unity - V-Ray - Corona - Mental Ray & Other FILE FORMATS - 3ds Max 2011 V-ray 3.4 - 3ds Max 2011 Corona 1.7 - Maya 2015 V-Ray 3.2 - Maya 2015 mental ray - 3ds Max 2015 V-Ray 3.2 - 3ds Max 2015 mental ray - Unreal 4.10 - Unity 5.4 - Cinema 4D R18 Advanced Render - FBX - glTF 2.0 - OBJ - FBX Specular - FBX Metallic GEOMETRY - 2881 Polys - 2883 Verts - 5762 Tris LODs Polys - Lod0 46 096 - Lod1 11 524 - Lod2 2881 TEXTURES 8192x8192 (8 BIT .PNG) - Albedo - Normal DirectX - Roughness - Metallic - Glossiness - Specular - Ambient Occlusion - IOR - Reflection - Opacity - Refractions - Emissive - Height BAKED MESHDATA MAPS 8192x8192 (8 BIT .PNG) - Base Color - Color Id - Displacement - Normal DirectX - Ambient Occlusion - Curvature - Position - World Space Normal - Thickness - Height - Uvw ADDITIONAL NOTES - Intended for subdivision - Polygons are all quads, no n-gons - Efficient use of the UV space - Ready for Substance Painter/Designer and Quixel - PBR textures with Correct Values - Tested in Unreal Engine & Unity - All preview images are rendered with Unreal Engine 4, Unity 2017 and V-Ray 3.6 - V-Ray lighting and setup file included - No post-production was used on the presentation images - Color Lookup Table included - Model texture paths are stripped - Pivot point centered at origin - Model scaled to approximate real world size (centimeters) - All objects and materials appropriately named - Scene objects are organized by layers - No special plugins needed to use this product Also check out my other models BlackQuad
Oct 16, 2019 date added
Sep 02, 2021 last update

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