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3D models on TurboSquid

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Usunięto zakładkę

Tea Can for Games & Renders Model 3D

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Tea Can for Games & Renders royalty-free 3d model - Preview no. 1
Tea Can for Games & Renders royalty-free 3d model - Preview no. 2
Tea Can for Games & Renders royalty-free 3d model - Preview no. 3
Tea Can for Games & Renders royalty-free 3d model - Preview no. 4
Tea Can for Games & Renders royalty-free 3d model - Preview no. 1
Tea Can for Games & Renders royalty-free 3d model - Preview no. 2
Tea Can for Games & Renders royalty-free 3d model - Preview no. 3
Tea Can for Games & Renders royalty-free 3d model - Preview no. 4
Licencja bezpłatnaTylko redakcyjne
Proste zwroty
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Działa po wyjęciu z pudełka
826 Odwiedziny
blackquad

Specyfikacje

  • Geometriapolygonal_quads only
  • Wieloboki4,150
  • Wierzchołki4,150
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

3ds Max
(.max)

Model_Max.zip
3ds Max
(.max)

vray 3.3
Model_Vray.zip
FBX
(.fbx)

Model_Fbx.zip
OBJ
(.obj)

Model_Obj.zip
OBJ
93 MB

Textures_PBR_Metallic_Roughness.zip
OBJ
108 MB

Textures_PBR_Specular_Glossiness.zip
OBJ
71 MB

Textures_Unreal_Engine_4.zip
OBJ
86 MB

Textures_CryEngine_3.zip
OBJ
139 MB

Textures_Unity_5.zip
OBJ
67 MB

Textures_Unity_4.zip
OBJ
78 MB

Textures_Vray.zip
OBJ
78 MB

Textures_Arnold.zip
OBJ
78 MB

Textures_Redshift.zip
OBJ
79 MB

Textures_Corona.zip

Opis

Created for a close-up. Depending on use purposes, you can subdivide/smooth or optimize polygons count and textures size. READY FOR GAME ENGINES Unreal Engine 4 | CryEngine 3 | Unity 5 | Unity 4 READY FOR RENDERERS V-Ray | Corona | Arnold | Redshift FILE FORMATS 3ds Max 2013 | FBX | OBJ GEOMETRY 4150 Polys | 4150 Verts | 8300 Tris TEXTURES 4096x4096 | TGA ADDITIONAL NOTES | Intended for subdivision | Polygons are all only quads, no n-gons | Efficient use of the UV space | Normal map was baked from a high poly model | PBR textures with Correct Values included | Model texture paths are stripped | All preview images are rendered with V-Ray 3.3 and Unity 5 | V-Ray lighting and setup file included | No post-production was used on the presentation images (only LUTs) | Pivot point centered at origin | Model scaled to approximate real world size (centimeters) | All objects and materials appropriately named | Scene objects are organized by layers | No special plugins needed to use this product
Apr 05, 2018 Data dodania
Apr 20, 2023 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?