Tin do gier i renderów Model 3D
1
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads only
- Wieloboki4,150
- Wierzchołki4,150
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
Created for a close-up. Depending on use purposes, you can subdivide/smooth or optimize polygons count and textures size.
READY FOR GAME ENGINES
Unreal Engine 4 | CryEngine 3 | Unity 5 | Unity 4
READY FOR RENDERERS
V-Ray | Corona | Arnold | Redshift
FILE FORMATS
3ds Max 2013 | FBX | OBJ
GEOMETRY
4150 Polys | 4150 Verts | 8300 Tris
TEXTURES
4096x4096 | TGA
ADDITIONAL NOTES
| Intended for subdivision
| Polygons are all only quads, no n-gons
| Efficient use of the UV space
| Normal map was baked from a high poly model
| PBR textures with Correct Values included
| Model texture paths are stripped
| All preview images are rendered with V-Ray 3.3 and Unity 5
| V-Ray lighting and setup file included
| No post-production was used on the presentation images (only LUTs)
| Pivot point centered at origin
| Model scaled to approximate real world size (centimeters)
| All objects and materials appropriately named
| Scene objects are organized by layers
| No special plugins needed to use this product
Feb 28, 2018
Data dodania
Mar 01, 2022
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?



