Tin for Games & Renders modèle 3D
1
Licence Libre de DroitsToutes les utilisations prolongées
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Caractéristiques
- Géométriepolygonal_quads only
- Des polygones4,150
- Sommets4,150
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnon-overlapping
La description
Created for a close-up. Depending on use purposes, you can subdivide/smooth or optimize polygons count and textures size.
READY FOR GAME ENGINES
Unreal Engine 4 | CryEngine 3 | Unity 5 | Unity 4
READY FOR RENDERERS
V-Ray | Corona | Arnold | Redshift
FILE FORMATS
3ds Max 2013 | FBX | OBJ
GEOMETRY
4150 Polys | 4150 Verts | 8300 Tris
TEXTURES
4096x4096 | TGA
ADDITIONAL NOTES
| Intended for subdivision
| Polygons are all only quads, no n-gons
| Efficient use of the UV space
| Normal map was baked from a high poly model
| PBR textures with Correct Values included
| Model texture paths are stripped
| All preview images are rendered with V-Ray 3.3 and Unity 5
| V-Ray lighting and setup file included
| No post-production was used on the presentation images (only LUTs)
| Pivot point centered at origin
| Model scaled to approximate real world size (centimeters)
| All objects and materials appropriately named
| Scene objects are organized by layers
| No special plugins needed to use this product
Feb 28, 2018
date ajoutée
Mar 01, 2022
dernière mise à jour
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