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Auditorium VR Game Ready Modelo 3D

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Auditorium VR Game Ready royalty-free 3d model - Preview no. 1
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EditPoint

Especificações

  • Geometriapolygonal
  • Polígonos160,087
  • Vértices177,118
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

OBJ
(.obj)
27 MB

Auditorium.obj
FBX
(.fbx)
12 MB

Auditorium.FBX
3ds Max
(.max)
31 MB

default_scanline 2013
Auditorium_Baked.max
3ds Max
(.max)
31 MB

default_scanline 2013
Auditorium_Diffuse.max
(.unitypackage)
216 MB

other
Auditorium.unitypackage
67 MB

Auditorium_Walkthrough.mp4
720 MB

Textures.zip

Auditorium.mtl

Descrição

3D model of Auditorium for virtual reality,Augmented reality And Games. ========================= Summary Info Auditorium >Subdivision Level 0 >Polygon Count : 160087. >Tringle Count : 311640. >Verts Count : 177118. >Textures: 79 Numbers of textures,where 18 Number are Textures(Diffuse Map 7K&5K) can Use For Light Map Bake As per Your Environment, >No Need of further baking in Unity,Time saving for Rendering. >Light rig not included,Light Baked Textures are applied. >Diffuse,Normal ,Specular(Selected Normal & Specular)& Light Map Backed Model included. >Model does not include any lights in 3Ds Max and Man Walkthrough,camera effect,post production plugin for Unity. >Images(Priview) are from the baked version,they are real time snapshots from Unity 5.3.4f1. >No special plugin needed to open scene. >Model is fully textured with all materials applied. ========================= Available Formats >3ds Max 2013 standard(Diffused Textures Applied) >3ds Max 2013 standard(Baked Textures Applied) >FBX (Multi Format) >OBJ (Multi Format) >Unity Package 5.3.4f1 ======================== Features >Diffuse Textures(3K-5K),Selected Normal Map & Specular Map(4K-3K) & Baked textures are 5k,4k and 3k in Size. >Parts are correctly named, grouped with a Textures Name,So It Can be easy to find with Mesh Name. >Low Poly Modeling,With Proper UV Unwrapped. >No Overlapping. >Preview Are Realtime Rendering From Unity. >Default Textures(Diffuse Map) can Use For Light Map Bakeing As per Your Environment. >Every model has been checked with the appropriate software. ======================= If you have any questions, please contact with Turbosquid support. Also check out our other models, just click on our user name to see complete gallery. ======================== Thank your for buying Editpoint models at Turbosquid.
Nov 13, 2021 data adicionada
Feb 24, 2024 última atualização

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