Auditorium VR AR Game Ready 3D Model
1
Specifications
- Geometrypolygonal
- Polygons160,087
- Vertices177,118
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
3D model of Auditorium for virtual reality,Augmented reality And Games.
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Summary Info
Auditorium
>Subdivision Level 0
>Polygon Count : 160087.
>Tringle Count : 311640.
>Verts Count : 177118.
>Textures: 79 Numbers of textures,where 18 Number are Textures(Diffuse Map 7K&5K) can Use For Light Map Bake As per Your Environment,
>No Need of further baking in Unity,Time saving for Rendering.
>Light rig not included,Light Baked Textures are applied.
>Diffuse,Normal ,Specular(Selected Normal & Specular)& Light Map Backed Model included.
>Model does not include any lights in 3Ds Max and Man Walkthrough,camera effect,post production plugin for Unity.
>Images(Priview) are from the baked version,they are real time snapshots from Unity 5.3.4f1.
>No special plugin needed to open scene.
>Model is fully textured with all materials applied.
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Available Formats
>3ds Max 2013 standard(Diffused Textures Applied)
>3ds Max 2013 standard(Baked Textures Applied)
>FBX (Multi Format)
>OBJ (Multi Format)
>Unity Package 5.3.4f1
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Features
>Diffuse Textures(3K-5K),Selected Normal Map & Specular Map(4K-3K) & Baked textures are 5k,4k and 3k in Size.
>Parts are correctly named, grouped with a Textures Name,So It Can be easy to find with Mesh Name.
>Low Poly Modeling,With Proper UV Unwrapped.
>No Overlapping.
>Preview Are Realtime Rendering From Unity.
>Default Textures(Diffuse Map) can Use For Light Map Bakeing As per Your Environment.
>Every model has been checked with the appropriate software.
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If you have any questions, please contact with Turbosquid support.
Also check out our other models, just click on our user name to see complete gallery.
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Thank your for buying Editpoint models at Turbosquid.
Nov 13, 2021
date added
Feb 24, 2024
last update
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