Pintor cartoon Modelo 3D
0
Licença isenta de direitosTodos os usos estendidos
Retornos simples
Melhor Preço Garantido
Trabalha fora da caixa
Especificações
- Geometriapolygonal_quads/tris
- Polígonos13,923
- Vértices14,466
- TexturasYes
- RiggedYes
- AnimadoYes
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosnon-overlapping
Descrição
Stylish design suitable for product cartoon. (Model has Completed: Blendshape create control for face, Create bone and rig, Animation, Light, and setting render ).The model is suitable for use in broadcast, high-res film close-ups, advertising, etc.
GENERAL INFORMATION
1:FORMAT.
Originally created with 3D Maya 2012. With file format ma, mb, fbx and obj.
2:MODEL.
Rational polygon count (Hat 805 polygons, 868 verts, Face 4008, polygons, 4342 verts, Hands 2686, polygons, 2721 verts, Body 1676, polygons, 1711 verts, Shoes 2756, polygons, 2784 verts..., All object with 13923polygons and 14466 verts.) Edge loop based clean topology.
Quadrilaterals are all, less triangles.
3: TEXTURES.
Total number of textures is 19. Texture Hat, Face, Hands, Body, Shoes with size 8192x8192 format JPG. eye with size 4096x4096. Normap 8192x8192 use with Hat, Face, Hands, Body, Shoes. Displacement 8192x8192 use with Hat, Hands, Body, Shoes.
4:RIG and READY ANIMATION.
Model already rigged, and ready for any animations. Along with 27 state of the expressive motion made Blendshape. Viewport sliders give full control of the face - mouth, eyes, iris, brows, jaw. Facial expressions: mouth open; smile (close); smile (open); anger;tired; frown; jaw left-right; jaw front; eyebrows left up-down (both or separately), etc.
5: RENDER.
Render is mental ray and standard scanline. No plugins needed. No post production of the images.
Please rate & also check out my other products by clicking on my username. Thank you!
Sep 28, 2020
data adicionada
Sep 29, 2022
última atualização
Rever
Atualmente não há comentários para este produto.
Por que não ser o primeiro a quebrar o gelo?




































