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Dentaduras Redshift Modelo 3D

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Nikola Dechev

Especificações

  • Geometriaunknown
  • Polígonos9,427
  • Vértices9,585
  • TexturasYes
  • RiggedYes
  • AnimadoYes
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

FBX
(.fbx)
1 MB

Dentures.fbx
OBJ
(.obj)
1 MB

Dentures.obj
3ds Max
(.max)
25 MB

2.6.41
Dentures Redshift.rar

Descrição

Photo realistic human dentures for Redshift: =====| USAGE |===== - Character - Orthodontics - Medicine - Anatomy - Advertising - Presentation - Visualization - High-res film closeups - Realtime visualizations - Game engines =====| FEATURES |===== - Real human dentition used as reference - RIGGED with controllers and morphs - Animation included (360 open-close) - Teeth are not separated from gums - SSS (Sub Surface Scattering) materials (Color, Reflection, Displacement) - Clean edge-loops based topology - Geometry (Polygonal Quads only) - 3ds Max 2016 or higher compatible - System Unit: Real Scale, cm =====| RED SHIFT FEATURES |===== - Very fast GPU render (Use up to 8 GPUs for render) - Easy to learn (I needed 2 working days to learn REDSHIFT and prepare the model) - In render Displacement details for every object - Classic 3 point light setup adjusted - REDSHIFT v2.6.41 - GPU with 4 Gigs of RAM required (GTX 970 or faster) =====| SUPPORT |===== - If you have any questions regarding this model, please create a support ticket to contact the artist. =====| POLY COUNT |===== Base model - (9,427 polys, 9,585 verts) All - (74,991 polys, 76,180 verts) =====| TEXTURES(7) |===== 4096x4096 (JPG x 3) 2048x2048 (JPG x 3)
Sep 29, 2020 data adicionada
Oct 26, 2022 última atualização

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