Dentures Redshift 3D Model
0
Specifications
- Geometryunknown
- Polygons9,427
- Vertices9,585
- TexturesYes
- RiggedYes
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Photo realistic human dentures for Redshift:
=====| USAGE |=====
- Character
- Orthodontics
- Medicine
- Anatomy
- Advertising
- Presentation
- Visualization
- High-res film closeups
- Realtime visualizations
- Game engines
=====| FEATURES |=====
- Real human dentition used as reference
- RIGGED with controllers and morphs
- Animation included (360 open-close)
- Teeth are not separated from gums
- SSS (Sub Surface Scattering) materials (Color, Reflection, Displacement)
- Clean edge-loops based topology
- Geometry (Polygonal Quads only)
- 3ds Max 2016 or higher compatible
- System Unit: Real Scale, cm
=====| RED SHIFT FEATURES |=====
- Very fast GPU render (Use up to 8 GPUs for render)
- Easy to learn (I needed 2 working days to learn REDSHIFT and prepare the model)
- In render Displacement details for every object
- Classic 3 point light setup adjusted
- REDSHIFT v2.6.41
- GPU with 4 Gigs of RAM required (GTX 970 or faster)
=====| SUPPORT |=====
- If you have any questions regarding this model, please create a support ticket to contact the artist.
=====| POLY COUNT |=====
Base model - (9,427 polys, 9,585 verts)
All - (74,991 polys, 76,180 verts)
=====| TEXTURES(7) |=====
4096x4096 (JPG x 3)
2048x2048 (JPG x 3)
Sep 29, 2020
date added
Oct 26, 2022
last update
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