Navio de GNL Modelo 3D
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Especificações
- Geometriapolygonal_quads/tris
- Polígonos33,680
- Vértices39,502
- TexturasYes
- RiggedNo
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosoverlapping
Descrição
Very Large LNG Tanker with reduced polycount oriented for real-time simulations and games.
The main modelling goal was to create a model light enough to be used on games or real-time simulations but also with good detail level. The detail is achieved through diffuse and normal map with a single UV map texture to keep it simple.
The level of detail also allows for mid distance static renderings maintaining high level of realism.
Ship characteristics:
Length: 290 m
Breadth: 45 m
Depth: 26.5
Model characteristics:
: Real scale
. Units in meters
. 33680 polygons (1683 triangles, 31997 quads, 0 n-gons)
. 1 mesh (movable objects are blocks inside the mesh to be able to detach them to independent objects)
. Lighting, scene states, and render presets of presentation thunbnails are included.
. Mental ray and standard materials
Textures (.png format):
. 1 diffuse map (4096x4096) for static rendering
. 1 diffuse+lighting map (4096x4096) for real-time rendering
. 1 normal map (4096x4096) for static and real-time rendering
. 1 opacity map (4096x4096) for static and real-time rendering
Diffuse texture is also given in the folowing separate layers for composition in 2D software and modification of colors, dirt, text or lighting (images in .png format):
. 1 Diffuse (color) layer
. 1 Dirt layer
. 1 Text and symbols layer
. 1 Opacity layer
More information available in thumbnail images!
Files:
Check last presentation image for all included files.
FBX and obj files with std materials and textures.
After importing FBX or .obj files make a refresh on material editor.
Sep 13, 2020
data adicionada
May 05, 2025
última atualização
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