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Televisão retrô Modelo 3D

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NiceModels

Especificações

  • Geometriapolygonal
  • Polígonos22,232
  • Vértices22,950
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

Cinema 4D
(.c4d)
116 MB

default_scanline
retro_tv_c4d.zip
FBX
(.fbx)
136 MB

retro_tv_fbx.zip
Maya
(.ma)
117 MB

default_scanline
retro_tv_ma.zip
3ds Max
(.max)
116 MB

default_scanline
retro_tv_max_default_2010.zip
3ds Max
(.max)
116 MB

default_scanline
retro_tv_max_default_2011.zip
3ds Max
(.max)
116 MB

default_scanline
retro_tv_max_default_2012.zip
3ds Max
(.max)
116 MB

vray
retro_tv_max_vray_2010.zip
3ds Max
(.max)
116 MB

vray
retro_tv_max_vray_2011.zip
3ds Max
(.max)
116 MB

vray
retro_tv_max_vray_2012.zip
OBJ
(.obj)
116 MB

retro_tv_obj.zip
Softimage
(.xsi)
118 MB

default_scanline
retro_tv_xsi.zip
(.gltf)
58 MB

376-gltf-extended.gltf.zip
(.gltf)
63 MB

376-gltf-extended.glb
(.gltf)
3 MB

376-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
3 MB

376-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
73 MB

376-max-extended.max.zip
(.usdz)
22 MB

376-usdz-extended.usdz

Descrição

Retro television 3D model. Hight quality model. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX) and default materials (3DS MAX, MAYA, XSI, CINEMA4D). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 2k resolution textures included. !!!ANIMATED TV NOISE INCLUDED!!! MAX, MAYA, XSI, CINEMA 4D. description: --General-- Retro television 3D model. Native format: 3Ds Max 2012. (maya 2011, xsi 2012 and Cinema 4D also included with correct materials) --Geometry-- This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has mixed UVs. --Rendering-- Rendering is setuped in Vray (3DS MAX) and default materials (3DS MAX, MAYA, XSI, CINEMA4D). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. --Textures-- The textures are hand made or made from photos/source images. The textures are applied with UV Unwrap. JPEG. !!!ANIMATED TV NOISE INCLUDED!!! --Rigging & Animation-- There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named. --Scale-- Modeled in real world scale. --------- Ready for usage.
Oct 17, 2019 data adicionada
May 30, 2023 última atualização

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