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Robô de brinquedo vintage Modelo 3D

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Robô de brinquedo vintage royalty-free 3d model - Preview no. 1
Robô de brinquedo vintage royalty-free 3d model - Preview no. 2
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Robô de brinquedo vintage royalty-free 3d model - Preview no. 12
Robô de brinquedo vintage royalty-free 3d model - Preview no. 1
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Robô de brinquedo vintage royalty-free 3d model - Preview no. 11
Robô de brinquedo vintage royalty-free 3d model - Preview no. 12
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PolyBots

Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos39,504
  • Vértices39,527
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

3ds Max
(.max)
4 MB

mentalray
Vintage_Robot_mental_ray.zip
3ds Max
(.max)
3 MB

default_scanline
Vintage_Robot_DefaultScanline.zip
FBX
(.fbx)
4 MB

Vintage_Robot_FBX.zip
OBJ
(.obj)
9 MB

Vintage_Robot_OBJ.zip

Descrição

Detailed model of vintage, toy robot that can be easily subdivided to any level. || SPECS || Robot Model - 25 Separate objects - Subdivision Level 0: 39488 quad-polys 78968 tri-polys - Subdivision Level 1: 157944 quad-polys 315888 tri-polys Scene - Objects: 35 - Geometry: 26 - Total Polygons: 39504 Quad-Polys or 79000 Tri-Polys - Vertices: 39527 - Quads: 99.98% - Tris: 8 - Ngons: 0 - Groups: 1 - Scene Lights: 3 - Camera: 1 - Renderer: mental ray 3ds Max 2012 or later: - Includes mental ray and Default Scanline versions. - Scene objects are organized by Groups and Layers. - Objects have uncollapsed, Turbosmooth modifier, Subdivision Level set to 1, instanced for easy editing of Subdivision Levels. - Objects and Materials use descriptive names. - mental ray version uses Arch&Design, Blend, Matte/Shadow/Reflection (Ground object) Materials. - Default Scanline version uses Standard, Architectural, and Matte/Shadow (Ground object) Materials. Other Exchange formats: Appearance of Materials may be different depending on software. (Separate downloads). Groups may have been converted to dummy/bones. FBX: Basic Materials, No advanced shaders, UV Mapped, Turbosmooth modifier with subdivision level set to 1, Camera, Basic Lights, OBJ: Basic Materials, No advanced shaders, UV Mapped, Includes base models with Level 0 subdivision and Level 1 Subdivision (higher res) model. || RENDERING || - All preview images were rendered with both Default Scanline and mental ray, 3ds Max 2014. || TEXTURES || - All objects have UV coordinates and have been unwrapped. - Some objects share the same texture files. Resolution: 1024 x 1024, 2048x2048 Arm_L.jpg (Arm_L, Joint_L) Arm_R.jpg (Arm_R, Joint_R) Body.jpg (Body, Shoulder_L, Shoulder_R) Eyes.jpg (Eye_L, Eye_R, Socket_L, Socket_R) Face_Top.jpg (Eyebrow, Mouth, Headtop) Gadgets.jpg (Chest, Meter_F, Switch, Meter_Bk) Head.jpg Leg_L.jpg (Leg_L, Knob_L) Leg_R.jpg (Leg_R, Knob_R) Meter_Mask.jpg (Meter_Bk) Shoes_L.jpg Shoes_R.jpg Easy-to-edit, source texture files (.PSD) with UV template as layers are included as separate download. UV template render files (.TGA) are also included. || GENERAL || - Model is built to real-world scale - Units used: Centimeters. - Object Dimension: 30 centimeters (11.8 inches) tall approximate. - Objects with compartments are facade only with faux openings. They do not have interior polygons. e.g. Legs have no interior compartments. - No third-party renderer or plug-ins are needed.
Sep 13, 2020 data adicionada
Oct 19, 2021 última atualização

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