Vintage Robot Toy 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons39,504
- Vertices39,527
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Detailed model of vintage, toy robot that can be easily subdivided to any level.
|| SPECS ||
Robot Model
- 25 Separate objects
- Subdivision Level 0: 39488 quad-polys 78968 tri-polys
- Subdivision Level 1: 157944 quad-polys 315888 tri-polys
Scene
- Objects: 35
- Geometry: 26
- Total Polygons: 39504 Quad-Polys or 79000 Tri-Polys
- Vertices: 39527
- Quads: 99.98%
- Tris: 8
- Ngons: 0
- Groups: 1
- Scene Lights: 3
- Camera: 1
- Renderer: mental ray
3ds Max 2012 or later:
- Includes mental ray and Default Scanline versions.
- Scene objects are organized by Groups and Layers.
- Objects have uncollapsed, Turbosmooth modifier, Subdivision Level set to 1, instanced for easy editing of Subdivision Levels.
- Objects and Materials use descriptive names.
- mental ray version uses Arch&Design, Blend, Matte/Shadow/Reflection (Ground object) Materials.
- Default Scanline version uses Standard, Architectural, and Matte/Shadow (Ground object) Materials.
Other Exchange formats: Appearance of Materials may be different depending on software. (Separate downloads). Groups may have been converted to dummy/bones.
FBX: Basic Materials, No advanced shaders, UV Mapped, Turbosmooth modifier with subdivision level set to 1, Camera, Basic Lights,
OBJ: Basic Materials, No advanced shaders, UV Mapped, Includes base models with Level 0 subdivision and Level 1 Subdivision (higher res) model.
|| RENDERING ||
- All preview images were rendered with both Default Scanline and mental ray, 3ds Max 2014.
|| TEXTURES ||
- All objects have UV coordinates and have been unwrapped.
- Some objects share the same texture files.
Resolution: 1024 x 1024, 2048x2048
Arm_L.jpg (Arm_L, Joint_L)
Arm_R.jpg (Arm_R, Joint_R)
Body.jpg (Body, Shoulder_L, Shoulder_R)
Eyes.jpg (Eye_L, Eye_R, Socket_L, Socket_R)
Face_Top.jpg (Eyebrow, Mouth, Headtop)
Gadgets.jpg (Chest, Meter_F, Switch, Meter_Bk)
Head.jpg
Leg_L.jpg (Leg_L, Knob_L)
Leg_R.jpg (Leg_R, Knob_R)
Meter_Mask.jpg (Meter_Bk)
Shoes_L.jpg
Shoes_R.jpg
Easy-to-edit, source texture files (.PSD) with UV template as layers are included as separate download. UV template render files (.TGA) are also included.
|| GENERAL ||
- Model is built to real-world scale
- Units used: Centimeters.
- Object Dimension: 30 centimeters (11.8 inches) tall approximate.
- Objects with compartments are facade only with faux openings. They do not have interior polygons. e.g. Legs have no interior compartments.
- No third-party renderer or plug-ins are needed.
Sep 13, 2020
date added
Oct 19, 2021
last update
Reviews
There are currently no reviews for this product.
Why not be the first one to break the ice?











