Летающая Хижина 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads/tris
- Полигоны1,241
- вершины1,282
- текстурыYes
- подстроенныйYes
- мультипликационныйYes
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфmixed
Описание
Originally created with Maya 2012
Product name: Flying Hut
Royalty Free License - All Extended Use
tags: cartoon house, mobile games, fairy, charmed hut, sorcery
->
|| GENERAL ||
A fairy flying house.
Model is to common game-world scale.
Constructed from a sketch.
|| USAGE ||
This model was created for game use as a real-time asset.
This model is suitable for mobile games, children's books, 3d printing,
advertising, cartoons, etc.
You can use it in conjunction with a "Walking Hut" character.
|| SPECIFICATION ||
2320 tris
1282 verts
1241 faces
45 joints
This product contains 3 animated actions:
> die animation
> idle animation
> fly animation
All animations are stored in separate files.
|| TEXTURES ||
This model contains standard materials only.
Texture maps are diffuse, normal, ambient occlusion, gradient.
Texture maps dimension is 512x512.
Contains 4 PNG texture files:
> png_hut_amboc.png
> png_hut_diffuse.png
> png_hut_gradient.png
> png_hut_nrml.png
and 2 duplicates in TGA format:
> charmedhut_color.tga
> charmedhut_normal.tga
|| PRESENTATION IMAGES ||
Rendered with mental ray 3.9.1 version.
Render settings:
> Enable Default Light is off if you want to use your own direction lights
> Enable Color Management is off
> Gamma 1.0
> Framebuffer RGB (Byte) 3x8 Bit data type for JPEG image format
> (mr options) Export Polygon Derivatives (on), Maya Derivatives (on)
> You can use indirect lighting for better result:
GI (Global Illumination) and FG (Final Gathering)
+ you can use Physical Sun or Direction Light
(depending on what do you want to get in a visual production)
|| RIG ||
The deformation skeleton and the control rig of it's own are
in separate files. This makes export to game engines more easy and predictable.
You have one file with your model which is used as a file reference for
the rig maya scene.
Rig has FK/IK switch feature but it comes without FKIK match script.
Nov 12, 2019
Дата Добавлена
May 19, 2022
последнее обновление
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