Средневековый погреб 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads only
- Полигоны2,143
- вершины2,615
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnon-overlapping
Описание
An low poly and gameready old medieval cellar with support arch.
The cellar is completely ready for use in visualization and games. Just put the model in your scene and render.
The native file is Max 2016 and the rendering is made in mental ray, with 4 direct lights, 1 skylight and 22 omni lights. The model has realworld scale and is centered at 0, 0, 0, (the model is 19x11,2x4,8 meters).
The model is not intended for subdivision.
Simple post production is made on the "glowing well"-thumbnail.
Model info:
-Polys: 2143
-Verts: 2615
-Tris: 13
-Quads: 2130
-Objects: 3 (cellar, floor and sky)
-Scene helpers: 1
-Scene lights: 27 (all lights are lit when opening the model, except the omni in the well)
-Cameras: 2
Maps:
-DIFF, 4096x4096 jpg x2
-SPEC, 4096x4096 jpg x2
-BUMP, 4096x4096 jpg x2
-Sky, 920x684 jpg
-Glare streaks, 500x500 tif
The 3ds, dae, obj and fbx is exported from Max 2016.
The cellar is completely ready for use in visualization and games. Just put the model in your scene and render.
The native file is Max 2016 and the rendering is made in mental ray, with 4 direct lights, 1 skylight and 22 omni lights. The model has realworld scale and is centered at 0, 0, 0, (the model is 19x11,2x4,8 meters).
The model is not intended for subdivision.
Simple post production is made on the "glowing well"-thumbnail.
Model info:
-Polys: 2143
-Verts: 2615
-Tris: 13
-Quads: 2130
-Objects: 3 (cellar, floor and sky)
-Scene helpers: 1
-Scene lights: 27 (all lights are lit when opening the model, except the omni in the well)
-Cameras: 2
Maps:
-DIFF, 4096x4096 jpg x2
-SPEC, 4096x4096 jpg x2
-BUMP, 4096x4096 jpg x2
-Sky, 920x684 jpg
-Glare streaks, 500x500 tif
The 3ds, dae, obj and fbx is exported from Max 2016.
Dec 26, 2019
Дата Добавлена
Oct 01, 2022
последнее обновление
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