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Scotch Precision Scissor 3D модель

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Scotch Precision Scissor royalty-free 3d model - Preview no. 1
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Scotch Precision Scissor royalty-free 3d model - Preview no. 1
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Бесплатная лицензияТолько для редакции
Простые возвращения
Гарантия лучшей цены
Работает из коробки
9 посещения
SergDIOR

Характеристики

  • Геометрияpolygonal_quads only
  • Полигоны5,386
  • вершины5,478
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы


PSD for texture editing.zip
23 MB

Scotch_Precision_Scissor_Textures.zip
3ds Max
(.max)

vray 3.20.03
Scotch_Precision_Scissor_Max_2016_VRay_32003.zip
Maya
(.ma)

vray 3.10.01
Scotch_Precision_Scissor_Maya_2016_VRay_31001.rar

Описание

This is a model of a Scotch Precision Scissor, 8-Inches. Originally created with Maya 2016. Converted to 3ds Max so that the model renders using V-Ray (3.x). || USAGE || This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc. This model uses a scale of 1 unit = 1 centimeter. || SPECS || This model contains 6 separate objects. This model contain only quads (no nGons). This model has been calibrated using the following renderers (V-Ray 3ds max and Maya). || PRESENTATION IMAGES || Unless otherwise noted on the image, all Product shots of this model have been rendered inside of Maya with VRay 3.x. Product is ready to render out-of-the-box. Lights and cameras are not included in the file. || TEXTURES || Each part of the model contains 10 bitmap texture files (all provided in .PNG format at 4096 x 4096 pixel resolution) to accommodate both Physically Based Render (PBR) workflows (Specular/Glossiness). Included Map Types: - Diffuse (+ 3 color palettes) - Specular - Glossiness - Normal_GL (OpenGL) - Normal (DirectX) All textures are created from original photographs or drawings. Editable 4K PSD masterfile is included for texture editing. || GENERAL || Model is built to real-world scale. Scene objects are organized by layers / groups / selection sets. 3ds Max: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product. Maya: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product.
Oct 28, 2019 Дата Добавлена
Jul 31, 2020 последнее обновление

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