Fibermesh hår #1 3D-modell
0
Specifikationer
- Geometripolygonal
- polygoner1,404,833
- hörn1,545,560
- strukturerNo
- riggadeNo
- AnimeradNo
- 3D Printable ReadyNo
- Spelklar (låg poly)No
- UV MappadYes
- Unwrapped UVsnone
Beskrivning
Very high poly fibremesh hair. Made to fit Daz Michael 4 figure but can be scaled to fit other figures fairly easily.
I recommend using a wig cap with transparency on the edges, or editing the head texture to hide the scalp. As you can see in the previews I mostly try to focus on getting a nice transition on the ends of the hairs instead of focusing on the roots. I also mostly focus on the bang/fringe area more, which is why the back is more roughly made.
I make these to use in my CG portraits, most of which I use a 3/4 view in so I pay more attention to getting the silhouette from that view the way I like than a whole head.For that reason I wouldn't recommend my fibremesh hair for any kind of animation.
There are two material sections, the main hair and then there are highlights in the fringe. They are just a bit lighter than the rest of the hair in the main previews.
In most of the renders I have a solidifier modifier on in blender, but I've also supplied a file without the solidifier modifier (the final preview is example). You can take that into your modelling program and apply your program's equivalent of a solidifying modifyer to change the thickness of the strands if you'd like, in the previews I have it set to a thickness of 0.00005 in Blender.
Nov 12, 2021
datum tillagt
Feb 20, 2022
senaste uppdateringen
recensioner
Det finns för tillfället inga recensioner för denna produkt.
Varför inte vara den första som bryter isen?





