Hänglampa mobil ljuskrona 3D-modell
0
Specifikationer
- Geometripolygonal_quads/tris
- polygoner0
- hörn0
- strukturerYes
- riggadeNo
- AnimeradNo
- 3D Printable ReadyNo
- Spelklar (låg poly)No
- UV MappadYes
- Unwrapped UVsmixed
Beskrivning
Realistic 3d model Pendant Light Mobile Chandelier
_______________________________________________
GENERAL:
- PBR Materials
- Ready to RENDER
- Includes HDRI map and lighting
- Originally created in 3ds Max 2014
- Model prepared for V-Ray 3.40
- Includes Format FBX (without smoothing)
- Includes Format OBJ (without smoothing)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Scene objects are organized by groups
- Doesn't have third-party renderer or plug-ins
- Doesn't have missing DLL
- Doesn't have default names
- Geometry layer - Pendant_Light_Mobile_Chandelier
_______________________________________________
GEOMETRY:
Subdivision level 0:
- Polys: 21 062
- Verts: 21 300
Subdivision level 1:
- Polys: 83 958
- Verts: 84 554
_______________________________________________
FORMATS:
- MAX VRAY 2014 ( 9,04 mb )
- MAX VRAY 2011 ( 8,77 mb )
- MAX CORONA 2011 ( 8,83 mb )
- FBX VRAY MATERIALS ( 1,97 mb )
- FBX CORONA MATERIALS ( 1,97 mb )
- OBJ+mtl ( 4,30 mb )
_______________________________________________
MATERIALS & TEXTURES:
- PBR materials (Real Time Engines)
- Textures Formats: PNG
- High-resolution textures number:
Specular WorkFlow - 18
Metallic WorkFlow - 18
HDRI Map - 1
2048x2048
_______________________________________________
If you use V-Ray 3.0 and less, pay attention to that,
in materials in the chapter BRDF Microfaset GTR ( GGX ) is applied,
If you use V-Ray 3.1 and more, the field will be empty.
Select Blinn, Phong or Ward.
_______________________________________________
Check out our other models
Nice Pictures
Oct 16, 2019
datum tillagt
Oct 28, 2021
senaste uppdateringen
recensioner
Det finns för tillfället inga recensioner för denna produkt.
Varför inte vara den första som bryter isen?




























