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Trafikljus 3D-modell

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UA3d

Specifikationer

  • Geometripolygonal_quads/tris
  • polygoner1,420
  • hörn1,745
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsnon-overlapping

Formater och filer

3ds Max
(.max)
25 MB

vray
traffic_light_01_vray.zip
3ds Max
(.max)
25 MB

default_scanline
traffic_light_01_scanline.zip
3ds Max
(.max)
25 MB

mentalray
traffic_light_01_mentalray.zip
FBX
(.fbx)
25 MB

traffic_light_01_fbx.zip
OBJ
(.obj)
25 MB

traffic_light_01_obj.zip

Beskrivning

Game Ready low poly 3d model of Traffic Light. Intended for game/realtime/background use. -Geometry- The model was modeled in 3ds max. This Model was not intended for subdivision. May be used for game realtime . This model consists primarily of quads. Is completely Unwrapped. -Rendering- Render is done with V-Ray. Lighting is not included. Elements of the environment are not included. No 3rd party plugin needed. -Textures- The textures of the model are applied with non-overlapping UV Unwrap Textures size: 2048x2048. All textures have an alpha channel that allows you to easily edit any texture element. Diffuse Map Contains two layers: diffuse color and ambient occlusion. Include: Diffuse Map - traffic_light_01_diffuse.psd Specular Map - traffic_light_01_spec.psd Normal map - traffic_light_01_nm.psd -Scale- Real world scale Opens and renders without errors. Quads and tris only. No overlapping faces. No overlapping vertices. No overlappingUW. No isolated vertices. Real-world scale. Model centered at origin. Clean UVs.
Nov 30, 2019 datum tillagt
Sep 01, 2021 senaste uppdateringen

recensioner

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