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Bina Ofisi 3D model

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Bina Ofisi royalty-free 3d model - Preview no. 1
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Bina Ofisi royalty-free 3d model - Preview no. 1
Bina Ofisi royalty-free 3d model - Preview no. 2
Bina Ofisi royalty-free 3d model - Preview no. 3
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Bina Ofisi royalty-free 3d model - Preview no. 13
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Royalty Free LisansTüm genişletilmiş kullanımlar
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
1,304 ziyaret
3D_Multimedia

Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler10,776
  • Tepe Noktaları14,368
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

3ds Max
(.max)
6 MB

vray 1,5
01_Max_build09_Vray.rar
FBX
(.fbx)
7 MB

04_FBX_build09.rar
OBJ
(.obj)
6 MB

03_OBJ_build09.rar
3ds Max
(.max)
6 MB

default_scanline
01_Max_build09_standard.rar

Açıklama

THUMBNAIL IMAGES ARE RENDERED IN V-Ray ==================================================================================== BUILDING ====================================================================================== Complex model of building with simple interior walls and details like shutters in windows. - 3ds max - standard version with standard materials, - 3ds max – V-Ray version with V-Ray materials, Exported formats has no bugs, Uv works correctly. ====================================================================================== PROFESSIONALLY MODELED These models were made to avoid n-gons (no ngons in model at all) and keep poly count as low as possible: - polycount - 10.776 - textures resolution - 3200x3200, 2200x2200, 1024x1024, 800x800, 800x678, 800x420, 327x272, 512x512, 480x480, 420x290, 659x627, 640x480 px Mesh is clear, well done and optimized. Mostly quads - 98% Materials, textures, objects are clearly named in English. NO MULTI/SUB-OBJECT MATERIALS! Nobody likes objects with many different materials assigned. This produce disorder in 'Material Editor' with a lot of needless, scattered 'multi materials'. There is no mess with textures and materials here. Only singe materials were use (one exception - ivy material), morover each object have only one material assigned. No 'Multi/Sub-Object materials' = no mess in 'Material Editor'.
Sep 18, 2018 Ekleme Tarihi
Oct 22, 2019 son Güncelleme

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