Cirrus Düzlemi 3D model
2
Özellikler
- Geometripolygonal
- Çokgenler186,871
- Tepe Noktaları187,787
- DokularYes
- hileliNo
- canlandırılmışNo
- 3D Yazdırılabilir HazırNo
- Oyuna Hazır (düşük poli)No
- UV HaritalıYes
- Sarılmamış UV'lernon-overlapping
Açıklama
This is a realistic replica of a Cirrus Plane.
The plane is parented to a control curve with a
custom attribute called: Smooth, which controls the
subdivision settings if you wish to smooth the model.
Click on the curve and find the attribute, SMOOTH to
set from 0 to 2 level subdivisions.
The psd files for all textured elements are included.
This scene was built in Maya 2010 and rendered using
mental Ray. The lighting is also using a sphere with
a HDRI image, (image not included).
The 3dsx Max file has geometry and simple shaders with attached maps. The scene is not setup for rendering.
Poly and Vert counts are totals for all geometry in
the scene at subdivision level 2.
Faces: 186871
Vertices:187787
Jan 11, 2018
Ekleme Tarihi
Sep 30, 2022
son Güncelleme
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