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Kurabiye Canavar Arma 3D model

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Kurabiye Canavar Arma royalty-free 3d model - Preview no. 1
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Kurabiye Canavar Arma royalty-free 3d model - Preview no. 1
Kurabiye Canavar Arma royalty-free 3d model - Preview no. 2
Kurabiye Canavar Arma royalty-free 3d model - Preview no. 3
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Kurabiye Canavar Arma royalty-free 3d model - Preview no. 9
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Royalty Free LisansSadece editoryal
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En iyi fiyat garantisi
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supercigale

Özellikler

  • Geometripolygonal_quads only
  • Çokgenler4,348
  • Tepe Noktaları2,176
  • DokularYes
  • hileliYes
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıNo
  • Sarılmamış UV'lerunknown

Biçimler ve Dosyalar

3ds Max
(.max)
33 MB

default_scanline
CoockieMonster_Max8.zip
OBJ
(.obj)
35 MB

CoockieMonster_obj.zip
3DS
(.3ds)
2 MB

CookiesMonster_3ds.zip
FBX
(.fbx)
36 MB

cookiesMonster-fbxRigged.zip
(.unitypackage)
34 MB

cookiesMonster-unityPackage.zip

Açıklama

Cookie Monster Character Made with 3D Studio Max 8

Cookies Monster is rigged in 3D Studio Max version:
Pevis, spine, legs, arms, mouth, hands, head, fingers

All the objets visible on the presentation picture are present in in folowing formats : Max 8, Obj, , 3ds :

-Cookie Monster
-Room
-table
-Chair
-Coockies
-Plate

Cookie Monster hairs are obtained with the modifier "Hair and Fur" in 3D Studio Max Version (stadard tool).
The hairs have been converted into mesh, to add them to the exchange formats (Obj and FBX) the 3DS can not handle the number of polygons hair.
Note that the mesh of hairs are included in Max version too.

Important FBX and UnityPackage files are RIGGED too

All object are quad only, the mesh is clean and perfect for games.
Textures and materials are included into each archive.

Example of hairs obtained with modifier "hair and fur" : Image #2
Example of Converted into mesh : Image #3

A readme file is included to explain how use correctly
the modifier hair and fur.
Aug 06, 2020 Ekleme Tarihi
Aug 26, 2021 son Güncelleme

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