Islak Kumlu Arazi 3D model
Özellikler
- Geometripolygonal_quads only
- Çokgenler819,200
- Tepe Noktaları410,881
- DokularYes
- hileliNo
- canlandırılmışNo
- 3D Yazdırılabilir HazırNo
- Oyuna Hazır (düşük poli)No
- UV HaritalıYes
- Sarılmamış UV'lernone
Açıklama
3D MODEL OF A WET / SANDY TERRAIN :: Scene Information :: 3dsmax 2015 V-Ray 3.60.03 LWF maps: yes, included shader: VRrayMtl the area is 75x75km wide ideal for areal shots at a higher altitude :: Geometry :: metric system [cm] layers are used subdivided and displaced geometry stack is not collapsed use the Turbosmooth modifier to reduce/increase the polycount and level of displacement polycount of 819.200 before subdivision for displacement :: Materials :: V-Ray materials maps are included :: Lightsetup :: daylight system (included) the shadow is baked into the diffuse texture due to satellite images the scene uses VRayAerialPerspektive for its distance fog :: Formats :: 3dsmax 2015 OBJ (collapsed mesh) FBX (collapsed mesh)
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