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Genie lamp 3D model

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Genie lamp royalty-free 3d model - Preview no. 1
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Genie lamp royalty-free 3d model - Preview no. 1
Genie lamp royalty-free 3d model - Preview no. 2
Genie lamp royalty-free 3d model - Preview no. 3
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Royalty Free LisansTüm genişletilmiş kullanımlar
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
0 ziyaret
Francesco Milanese

Özellikler

  • Geometripolygonal_quads only
  • Çokgenler63,904
  • Tepe Noktaları31,954
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

11 MB

MULTI-ENGINE-TEXTURE-PACK.zip
10 MB

TS---TEXTURES-TUTORIAL---MULTILANGUANGE---ENG-SPA-RUS-CHI-JAP-POR-ITA-FRA-GER-HIN.zip
Blender
(.blend)
7 MB

cycles
BLEND---genie_lamp.zip
FBX
(.fbx)
1 MB

FBX---genie_lamp.zip
OBJ
(.obj)
1 MB

OBJ---genie_lamp.zip
FBX
(.fbx)
2 MB

other
FBX---genie_lamp---EMBEDDED-PBR.zip

Açıklama

Stylized magic genie lamp 3D Model inspired by traditional Middle Eastern folklore and the classic tale of Aladdin from the One Thousand and One Nights collection. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package. Quads only geometries (no tris/ngons), no poles. Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha). Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND archive, along with scene files. Made in Blender 3D 2.79 (Cycles materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x; in particular, you can find 11+ promo images in this description: * nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79) * nr. 7-8 are wireframe images; * nr. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout; * other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. 1 Object (mesh), 1 PBR Material (in the Blender Cycles scene), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY (no tris/ngons), no poles; 31954 vertices, 31952 quad faces (63904 tris). Real world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D).

Mar 23, 2020 Ekleme Tarihi
Mar 30, 2026 son Güncelleme

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