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Genie lamp 3D Model

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Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
0 visits
Francesco Milanese

Specifications

  • Geometrypolygonal_quads only
  • Polygons63,904
  • Vertices31,954
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

Blender
(.blend)
7 MB

cycles
BLEND---genie_lamp.zip
FBX
(.fbx)
1 MB

FBX---genie_lamp.zip
OBJ
(.obj)
1 MB

OBJ---genie_lamp.zip
FBX
(.fbx)
2 MB

other
FBX---genie_lamp---EMBEDDED-PBR.zip
FBX
10 MB

TS---TEXTURES-TUTORIAL---MULTILANGUANGE---ENG-SPA-RUS-CHI-JAP-POR-ITA-FRA-GER-HIN.zip
FBX
11 MB

MULTI-ENGINE-TEXTURE-PACK.zip

Description

Stylized magic genie lamp 3D Model inspired by traditional Middle Eastern folklore and the classic tale of Aladdin from the One Thousand and One Nights collection. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package. Quads only geometries (no tris/ngons), no poles. Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha). Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND archive, along with scene files. Made in Blender 3D 2.79 (Cycles materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x; in particular, you can find 11+ promo images in this description: * nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79) * nr. 7-8 are wireframe images; * nr. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout; * other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. 1 Object (mesh), 1 PBR Material (in the Blender Cycles scene), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY (no tris/ngons), no poles; 31954 vertices, 31952 quad faces (63904 tris). Real world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D).

Mar 23, 2020 date added
Mar 30, 2026 last update

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